Amber Client

Forum for alternative clients, mods & discussions on the same.
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Paradoxs
Posts: 294
Joined: Tue Aug 25, 2015 7:16 am

Re: Amber Client

Post by Paradoxs »

Suggestion:
make it either so we can select all or de-select all of the objects to choose from or hide

or my personal solution to the problem:
Select show boulders / tree/ bush below each checkbox for this have a button "Select Trees / bushes / boulders" and in this menu there is a select all, select none or the ability to choose. This would cleanup your UI give more control and ultimately reduce clicking, creating the new window is also pretty easy that or just make it a panel of the options window like you have been doing.

Edit:

Also trim the resource names on shift, and replace - with spaces this will be a simple and a start towards properly showin the names of items so it would show "board polar" for example versus all the garbage we dont need, later you can do more string editing to make it so it says Polar board or Polar log ect but that at the very least will save some time, I can even do a pull request for the changes myself if you'd like
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romovs
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Post by romovs »

Paradoxs wrote:Suggestion:
make it either so we can select all or de-select all of the objects to choose from or hide
Yeah I was planning to do that a bit later. Basically what i had in mind is something like this:
Image
where green circle will be a small icon for selecting all and red for clearing.
Paradoxs wrote: Select show boulders / tree/ bush below each checkbox for this have a button "Select Trees / bushes / boulders" and in this menu there is a select all, select none or the ability to choose.
Not entirely sure I understand what you mean
Paradoxs wrote: Also trim the resource names on shift, and replace - with spaces this will be a simple and a start towards properly showin the names of items so it would show "board polar" for example versus all the garbage we dont need, later you can do more string editing to make it so it says Polar board or Polar log ect but that at the very least will save some time, I can even do a pull request for the changes myself if you'd like
It helps with debugging to have full resource name so I would like to keep it as is. But an option for a human readable name would be definitively nice to have. Maybe using Ctrl?

Pull requests are always welcome :)
satinembers
Posts: 116
Joined: Sat Aug 29, 2015 1:21 am

Re: Amber Client

Post by satinembers »

Hornsilver1 is a boulder you don't have. Don't have the whole path right now (at work atm) but it's probably the same as other ores.

Also would it be possible to add quickslots for hands like Ender has?
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Paradoxs
Posts: 294
Joined: Tue Aug 25, 2015 7:16 am

Re: Amber Client

Post by Paradoxs »

romovs wrote:
Paradoxs wrote:Suggestion:
make it either so we can select all or de-select all of the objects to choose from or hide
Yeah I was planning to do that a bit later. Basically what i had in mind is something like this:
Image
where green circle will be a small icon for selecting all and red for clearing.
Paradoxs wrote: Select show boulders / tree/ bush below each checkbox for this have a button "Select Trees / bushes / boulders" and in this menu there is a select all, select none or the ability to choose.
Not entirely sure I understand what you mean
Paradoxs wrote: Also trim the resource names on shift, and replace - with spaces this will be a simple and a start towards properly showin the names of items so it would show "board polar" for example versus all the garbage we dont need, later you can do more string editing to make it so it says Polar board or Polar log ect but that at the very least will save some time, I can even do a pull request for the changes myself if you'd like
It helps with debugging to have full resource name so I would like to keep it as is. But an option for a human readable name would be definitively nice to have. Maybe using Ctrl?

Pull requests are always welcome :)
It may be great for debugging but its pretty ugly for normal users, I'd suggest (and ill even do a pull for it) is to make human read-abilty the default and have a side menu for "debugging information" which will always display anything that would help a programmer but otherwise get in the way or be unsightly to the user. as for the menus what I had in mind was something like this:

[x] = checkbox
[text] = button


[x] Show players on minimap

[x] save map tiles to disk

[x] Show boulders
[Configure Boulders]

[x] Show trees
[Configure trees]

[x] show bushes
[Configure bushes]

when you click a button a new pane or a popup window would come up, this window has the select all feature and a list. This way your main user interface isnt all dirtied up and cluttered, which is UI no-no just my 2 sense, Iv already done these sort of things to my own client so I can add a pull request if it sounds like something you'd like to do. (for any of the things iv suggested)
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romovs
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Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Post by romovs »

satinembers wrote:Hornsilver1 is a boulder you don't have. Don't have the whole path right now (at work atm) but it's probably the same as other ores.

Also would it be possible to add quickslots for hands like Ender has?
Thanks.
Quickslots are in the pipeline.
Paradoxs wrote: It may be great for debugging but its pretty ugly for normal users, I'd suggest (and ill even do a pull for it) is to make human read-abilty the default and have a side menu for "debugging information" which will always display anything that would help a programmer but otherwise get in the way or be unsightly to the user.
Agreed.
Paradoxs wrote: as for the menus what I had in mind was something like this:
Got ya. I have mixed feelings about this though. On one hand it does reduce clutter but then you need to make additional click each time you want to change settings from different lists. Although maybe that won't be such an issue for most use cases... Ok let's try it!
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GladiatoR
Posts: 213
Joined: Fri Aug 28, 2015 11:04 pm

Re: Amber Client

Post by GladiatoR »

Also after entering cave it makes new session for map what breaks merge. Can you fix it?
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Apillion
Posts: 405
Joined: Mon Dec 30, 2013 10:34 am

Re: Amber Client

Post by Apillion »

I know your currently looking at the menu stuff for the items that's displayed on the mini map.
Was just hoping to trow in a request to make the fighting schools in the Martial Arts & Combat schools re-nameable so where it says saved school 1 if you Ctrl+shift+left click you can then rename it to what ever you want please.
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Paradoxs
Posts: 294
Joined: Tue Aug 25, 2015 7:16 am

Re: Amber Client

Post by Paradoxs »

romovs wrote:
satinembers wrote:Hornsilver1 is a boulder you don't have. Don't have the whole path right now (at work atm) but it's probably the same as other ores.

Also would it be possible to add quickslots for hands like Ender has?
Thanks.
Quickslots are in the pipeline.
Paradoxs wrote: It may be great for debugging but its pretty ugly for normal users, I'd suggest (and ill even do a pull for it) is to make human read-abilty the default and have a side menu for "debugging information" which will always display anything that would help a programmer but otherwise get in the way or be unsightly to the user.
Agreed.
Paradoxs wrote: as for the menus what I had in mind was something like this:
Got ya. I have mixed feelings about this though. On one hand it does reduce clutter but then you need to make additional click each time you want to change settings from different lists. Although maybe that won't be such an issue for most use cases... Ok let's try it!

Alright, I'll fork your code-base and make a few pull requests after work
Last edited by Paradoxs on Wed Sep 09, 2015 12:37 am, edited 1 time in total.
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BEBA
Posts: 35
Joined: Tue Sep 08, 2015 5:22 pm

Re: Amber Client

Post by BEBA »

Hi i have a suggestion. Can you make a better item completion progres i mean it is possible to put in box[item slot] a timer[HH,MM,SEC] who will run back?
[55, 54, 53, 52 .. ]

example
Image

btw, any ore melts 55min i think :D
W5, BUSH.
W6, York.
W7, York, AD.
W8(HAFEN), York.
W9, Aramore.
W10, BUSH.
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jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Amber Client

Post by jordancoles »

Please add timers to the client with the next update
Thank you
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