What are you talking about, this makes it even easier since you can use bronze, think before you post.dvsmasta wrote:Pickaxe now takes hardmetal, rather than castiron
Smithy's Hammer now takes hardmetal, rather than castiron
So once again those who got it first are at an advantage and us hermits/smaller groups suffer the increased resource requirements AKA palisades.
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DDDsDD999
- Posts: 5766
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Re: Game Development: Rollin'-rollin'-rollin'





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satinember
- Posts: 2
- Joined: Wed Sep 09, 2015 9:25 am
Re: Game Development: Rollin'-rollin'-rollin'
Well I hope that fixes the shit onions and beets I've been harvesting.
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shadowchris
- Posts: 973
- Joined: Thu Aug 12, 2010 2:25 am
- Location: Maze's Basement
Re: Game Development: Rollin'-rollin'-rollin'
Except the fact that you can use any metal to make a pickaxe so not sure what you're getting atdvsmasta wrote:Pickaxe now takes hardmetal, rather than castiron
Smithy's Hammer now takes hardmetal, rather than castiron
So once again those who got it first are at an advantage and us hermits/smaller groups suffer the increased resource requirements AKA palisades.
W8 HLTU W9 Tartarus,Alfheimer,Niflheim W10 RiP, Dis
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Sevenless
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- Location: Canada
Re: Game Development: Rollin'-rollin'-rollin'
People with no clue about game mechanics determined to complain I guess. Do they even play the game?DDDsDD999 wrote:What are you talking about, this makes it even easier since you can use bronze, think before you post.dvsmasta wrote:Pickaxe now takes hardmetal, rather than castiron
Smithy's Hammer now takes hardmetal, rather than castiron
So once again those who got it first are at an advantage and us hermits/smaller groups suffer the increased resource requirements AKA palisades.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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InterCityFirmWhu
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- Joined: Mon Aug 31, 2015 4:58 pm
Re: Game Development: Rollin'-rollin'-rollin'
Great patch!
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Romeir
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Re: Game Development: Rollin'-rollin'-rollin'
Are you suggesting that the direction you want the game to go is "harder". Because Jorb keeps telling us to relax and play in a more casual manner. I'm getting mixed signals here.loftar wrote:are you suggesting that the only possible direction development can take is towards easier?
Also, could you confirm that updates will be happening Mondays and Wednesdays (more like Tuesdays and Thursdays right after midnight for you guys)? Or could we get an estimate about how often we can expect an update.
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Jackard
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- Location: fucking curios how do they work
Re: Game Development: Rollin'-rollin'-rollin'
Do wagons have inherent claims, like the leanto? Does the wagon respect trails?
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harry4
- Posts: 1
- Joined: Sun Nov 20, 2011 3:18 am
Re: Game Development: Rollin'-rollin'-rollin'
it was worded very badly. i also though it required steel when i read that. by saying "rather than cast iron", it makes it sound like cast iron can no longer be used. the post should be changed so its not confusing.Sevenless wrote:People with no clue about game mechanics determined to complain I guess. Do they even play the game?DDDsDD999 wrote:What are you talking about, this makes it even easier since you can use bronze, think before you post.dvsmasta wrote:Pickaxe now takes hardmetal, rather than castiron
Smithy's Hammer now takes hardmetal, rather than castiron
So once again those who got it first are at an advantage and us hermits/smaller groups suffer the increased resource requirements AKA palisades.
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jorb
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- Location: Here, there and everywhere.
Re: Game Development: Rollin'-rollin'-rollin'
No, you are not, you are dropping the contexts of various things we've said. I don't care much for harder or easier. I want deeper, and more meaningful.Romeir wrote:Are you suggesting that the direction you want the game to go is "harder". Because Jorb keeps telling us to relax and play in a more casual manner. I'm getting mixed signals here.loftar wrote:are you suggesting that the only possible direction development can take is towards easier?
It might depend on what we're doing. We have our live dev sessions on Mondays and Wednesdays, and if we have something on those respective days we'll probably usually put it up. Very much, however, reserving the right do updates whenever. Some things will require more time.Also, could you confirm that updates will be happening Mondays and Wednesdays (more like Tuesdays and Thursdays right after midnight for you guys)? Or could we get an estimate about how often we can expect an update.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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jorb
- Posts: 18715
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- Location: Here, there and everywhere.
Re: Game Development: Rollin'-rollin'-rollin'
As the post says, no, not yet. We couldn't do it for the draft animal in the time we had, and without that it didn't feel meaningful.Jackard wrote:Do wagons have inherent claims, like the leanto? Does the wagon respect trails?
Given the specific walk mode it cannot follow trails at present.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose