see thread topic
What do you think?
-
Ronin30
- Posts: 262
- Joined: Sat Aug 29, 2015 6:33 am
-
stickman
- Posts: 660
- Joined: Sat Nov 21, 2009 12:40 am
Re: The world is too big for some 500 something people
probably but it will get a lot smaller once everyone sets up teleporting roads
-
Merla
- Posts: 94
- Joined: Sat Aug 29, 2015 12:26 pm
Re: The world is too big for some 500 something people
True but they don't plan to only have 500 something people playing.Ronin30 wrote:see thread topic
What do you think?
-
Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: The world is too big for some 500 something people
dude if there's 500 people playing on average at any given time, it's not always the same 500 people.
The world is fine as it is for now.
The world is fine as it is for now.
-
stickman
- Posts: 660
- Joined: Sat Nov 21, 2009 12:40 am
Re: The world is too big for some 500 something people
acutally I think the biggest issue is the lack of interconnecting rivers
-
Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: The world is too big for some 500 something people
Thing is, people spread out to their preferred density. If you wanna be a true blue hermit? Walk 4-8 hours. Want the rare neighbour? Walk 2-4.
If you're not seeing people, that's because people don't want to live that close. Which would seem to me that players are setting their own density since everyone started at the same spot.
And also agreed: Once highways get set up and the world is better colonized it will feel a lot denser.
If you're not seeing people, that's because people don't want to live that close. Which would seem to me that players are setting their own density since everyone started at the same spot.
And also agreed: Once highways get set up and the world is better colonized it will feel a lot denser.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
-
raybon256
- Posts: 163
- Joined: Fri Jul 17, 2015 12:29 am
Re: The world is too big for some 500 something people
It's better for a world to be too big then be too small. If anything maybe we can have a new "spawn area" after awhile.
-
jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: The world is too big for some 500 something people
I partly agree with this. It is unfortunate that we didn't get this in. We tried, but there wasn't enough time.stickman wrote:acutally I think the biggest issue is the lack of interconnecting rivers
I like the idea of huge world, small spawn area. Everyone can kind of set the level of interconnection they want.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
-
MightySheep
- Posts: 2535
- Joined: Fri Jul 22, 2011 1:18 pm
Re: The world is too big for some 500 something people
How big is this world compared to previous worlds? I feel like on W5 there were so many more people around me but there were less players. I havent seen another person in about 1 week so far on this world, did everyone literally just settle in start zone? This is why having a start zone sucks.
I'm finding it very boring, I agree with OP.
I'm finding it very boring, I agree with OP.
-
Lupich
- Posts: 188
- Joined: Thu Mar 03, 2011 8:41 pm
Re: The world is too big for some 500 something people
I am loving the current size.
I walked 3 hours from spawn to make my current base camp, we're the only palisaded hermit camp for an hour in any direction and we have a handful of friendly hermit neighbors. The organic interaction and teamwork is fucking awesome, but I don't want to force it by being surrounded by people.
I walked 3 hours from spawn to make my current base camp, we're the only palisaded hermit camp for an hour in any direction and we have a handful of friendly hermit neighbors. The organic interaction and teamwork is fucking awesome, but I don't want to force it by being surrounded by people.