Healing is actually a bit of a nuisance for anyone actively using stamina. I find myself actively having to carry snacks to try and keep above 4k while doing work.
How about a convenience item that gives a buff allowing SHP regen with hunger below 4k?
About as not critical as possible to implement, just thought I'd throw the idea out there.
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Sevenless
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Convenience craftable: Revolting Concoction for SHP regen
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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sabinati
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Re: Convenience craftable: Revolting Concoction for SHP rege
why don't you just eat better energy food
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Redlaw
- Posts: 1638
- Joined: Sun Oct 02, 2011 10:58 pm
Re: Convenience craftable: Revolting Concoction for SHP rege
I carried snacks and water before this version as is. Nothings changed, well past the fact I do less from the amount of time I am allowed. But so? Pick your food wisely. A pie or something is always help full to carry anyway.
Its fine as is to me... but I am not playing 10+ hours a day either, do not have the money to.
Its fine as is to me... but I am not playing 10+ hours a day either, do not have the money to.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Convenience craftable: Revolting Concoction for SHP rege
The issue is the fact that I need to keep my energy bar above 4k constantly to get any real healing done. With lots of heavy industry, you're bobbing up and down below 4k continuously. Carrying snacks reduces inventory space in some form or another.sabinati wrote:why don't you just eat better energy food
Like I said, it's a convenience option. There's definitely ways to deal with it currently that are minor annoyances. Never claimed otherwise.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
-
GenghisKhan44
- Posts: 969
- Joined: Sat Feb 18, 2012 4:56 pm
Re: Convenience craftable: Revolting Concoction for SHP rege
Though, to be honest, hunger was a bit easier to keep up in classic. It's much easier to lose energy in Hafen, it seems to me.Redlaw wrote:I carried snacks and water before this version as is. Nothings changed, well past the fact I do less from the amount of time I am allowed. But so? Pick your food wisely. A pie or something is always help full to carry anyway.
Its fine as is to me... but I am not playing 10+ hours a day either, do not have the money to.
Maybe I'm just being nostalgic...
"...the dungeon and shackles are already at my threshold to show me here and now my eternal disgrace. Only you can work the miracle to make life possible for a soul so imperiled by doubt, O Atoner for all, exalted beyond saying." - St. Gregory of Narek, Book of Lamentations, Prayer 1.
You are much loved! Love in return!
You are much loved! Love in return!