Convenience craftable: Revolting Concoction for SHP regen

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
Sevenless
Posts: 7704
Joined: Fri Mar 04, 2011 3:55 am
Location: Canada

Convenience craftable: Revolting Concoction for SHP regen

Post by Sevenless »

Healing is actually a bit of a nuisance for anyone actively using stamina. I find myself actively having to carry snacks to try and keep above 4k while doing work.

How about a convenience item that gives a buff allowing SHP regen with hunger below 4k?

About as not critical as possible to implement, just thought I'd throw the idea out there.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
User avatar
sabinati
Posts: 15527
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Convenience craftable: Revolting Concoction for SHP rege

Post by sabinati »

why don't you just eat better energy food
User avatar
Redlaw
Posts: 1638
Joined: Sun Oct 02, 2011 10:58 pm

Re: Convenience craftable: Revolting Concoction for SHP rege

Post by Redlaw »

I carried snacks and water before this version as is. Nothings changed, well past the fact I do less from the amount of time I am allowed. But so? Pick your food wisely. A pie or something is always help full to carry anyway.

Its fine as is to me... but I am not playing 10+ hours a day either, do not have the money to.
User avatar
Sevenless
Posts: 7704
Joined: Fri Mar 04, 2011 3:55 am
Location: Canada

Re: Convenience craftable: Revolting Concoction for SHP rege

Post by Sevenless »

sabinati wrote:why don't you just eat better energy food
The issue is the fact that I need to keep my energy bar above 4k constantly to get any real healing done. With lots of heavy industry, you're bobbing up and down below 4k continuously. Carrying snacks reduces inventory space in some form or another.

Like I said, it's a convenience option. There's definitely ways to deal with it currently that are minor annoyances. Never claimed otherwise.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
User avatar
GenghisKhan44
Posts: 969
Joined: Sat Feb 18, 2012 4:56 pm

Re: Convenience craftable: Revolting Concoction for SHP rege

Post by GenghisKhan44 »

Redlaw wrote:I carried snacks and water before this version as is. Nothings changed, well past the fact I do less from the amount of time I am allowed. But so? Pick your food wisely. A pie or something is always help full to carry anyway.

Its fine as is to me... but I am not playing 10+ hours a day either, do not have the money to.
Though, to be honest, hunger was a bit easier to keep up in classic. It's much easier to lose energy in Hafen, it seems to me.

Maybe I'm just being nostalgic...
"...the dungeon and shackles are already at my threshold to show me here and now my eternal disgrace. Only you can work the miracle to make life possible for a soul so imperiled by doubt, O Atoner for all, exalted beyond saying." - St. Gregory of Narek, Book of Lamentations, Prayer 1.

You are much loved! Love in return!

Return to “Critique & Ideas”