Animals and cliffs

Thoughts on the further development of Haven & Hearth? Feel free to opine!
venatorvenator
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Animals and cliffs

Post by venatorvenator »

How bad a decision would be to make boars and bears terraform cliffs a bit when in aggro so that they can't be trapped anymore?
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jorb
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Re: Animals and cliffs

Post by jorb »

... because simply jumping over them would, be too... not strange?
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venatorvenator
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Re: Animals and cliffs

Post by venatorvenator »

lol I didn't even know that was possible.
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jorb
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Re: Animals and cliffs

Post by jorb »

Well... you're making suggestions for new implementations. Only your imagination sets the limits, really. Why would terraforming seem more possible?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
venatorvenator
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Re: Animals and cliffs

Post by venatorvenator »

I always try to go for what seems easier to me. I imagined you would only need to adapt the soil drop mechanic and that it meant less coding. Jumping makes more sense, of course.
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Shrapnelx
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Re: Animals and cliffs

Post by Shrapnelx »

Enjoy the cliff safety while you can.. i feel the day is near where we log in and try and kill a bear from a cliff like usual, but instead the motherfucker climbs up and dickpunches us in the asshole..
soliddgino
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Re: Animals and cliffs

Post by soliddgino »

There is infact a way to kill animals easily without using cliffs. Works on everything. Its called leveling up marksman and UA. EZ PZ. (I also have a secret strategy i will not share in fear of it being removed) PS: I can kill bears without cliffs super easily without taking damage... 10 Marksman 15 UA and 50 STR

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