We'll have to figure that out together once we know all of the current potential forageables.Tacheron wrote:I'd at least love to know the max perc*exp needed to see all the normal forage items.
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TeckXKnight
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Re: River Pearls
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g1real
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Re: River Pearls
I don't see what's so magic about it.Sevenless wrote:Because the fate system took out a lot of the variety and quality of the curios you can find, foraging has lost a lot of its magic that it had in legacy.
I'm sure this is more of a problem to the fact that rare curios are actually extremely rare, and the lack of foraging content to replace the lost forageables. Still, getting a 2x or 3x max survival QL herb is still a pretty nice thing to find occasionally.
loftar: The inner chaos of the Jorbian mind is hard to conceal. 
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
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Sevenless
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Re: River Pearls
That's exactly my point. There's not enough fun things to find. I'm "blaming fate" only in the sense that it effectively removed curios from regular forage routes without providing new ones to fill the gap.g1real wrote:I'm sure this is more of a problem to the fact that rare curios are actually extremely rare, and the lack of foraging content to replace the lost forageables.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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bmjclark
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- Location: Ontario, Canada
Re: River Pearls
I kind of think that bluebells, boletes, edels and pearls should of stayed how they were (possibly made more common so that more casual players would of found them more often and it wouldn't just be botters/grinders chain studying them) but that new curios should of been added for fate curios. Not having bluebells, flotsams, boletes or edels slows the early game down A LOT (which i guess might of been intended). As it stands you pretty much took 4 foragables out of the game and replaced them with nothing. Foraging could use more useful curios.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Sevenless
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Re: River Pearls
I'd argue in agreement with flotsam and boletes, but bluebells were always too rare and by the time you could see eidels early game was ending.
This is a seperate story apart from the fact that boletes and eidels were nerfed to the point of being a mediocre curios unless they have good quality.
This is a seperate story apart from the fact that boletes and eidels were nerfed to the point of being a mediocre curios unless they have good quality.
Last edited by Sevenless on Mon Sep 14, 2015 2:49 pm, edited 1 time in total.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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fablewings
- Posts: 313
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Re: River Pearls
What about spiderwebs is it also a fate thing?
I have over 10 and I don't want to use them.
I have over 10 and I don't want to use them.
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bmjclark
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Re: River Pearls
Fair enough, though edels were really, really common before i don't really understand why they're a fate thing now. You could walk a mountain and find 5-7 of them pretty regularly.Sevenless wrote:I'd argue in agreement with flotsam and boletes, but bluebells were always too rare and by the time you could see eidels early game was ending.
This is a seperate story apart from the fact that boletes and eidels were nerfed to the point of being a mediocre curios unless they have good quality.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Sevenless
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Re: River Pearls
If you have 10 of something, pretty unlikely it's fate tied lolfablewings wrote:What about spiderwebs is it also a fate thing?
I have over 10 and I don't want to use them.
And yeah, eidels were a staple forageable, so were boletes. Flotsam and bluebells were both the "unreliable but really nice!" types that I'd expect to be fated.
Last edited by Sevenless on Mon Sep 14, 2015 2:51 pm, edited 1 time in total.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Tacheron
- Posts: 837
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Re: River Pearls
You always got them randomly from foraging something else, same as the spider itself. Currently I like to use it before going to bed or generally being off for a longer time.fablewings wrote:What about spiderwebs is it also a fate thing?
I have over 10 and I don't want to use them.
This is not a test of power
This is not a game to be lost or won
Let justice be done
This is not a game to be lost or won
Let justice be done
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fablewings
- Posts: 313
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Re: River Pearls
But I have so many! WIsh I could make silk cloth or spider cape.Tacheron wrote:You always got them randomly from foraging something else, same as the spider itself. Currently I like to use it before going to bed or generally being off for a longer time.fablewings wrote:What about spiderwebs is it also a fate thing?
I have over 10 and I don't want to use them.