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Malke
- Posts: 144
- Joined: Wed Jun 22, 2011 10:45 am
Re: Game Development: Paving the Way
Sweet update, I am a little OCD and don't really have access to a lot of Gneiss, so this kind of suck since a lot of my base is now paved with Gneiss, I will find a way through it though!
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MightySheep
- Posts: 2534
- Joined: Fri Jul 22, 2011 1:18 pm
Re: Game Development: Paving the Way

this stone physically hurts my eyes jerb
+5 int from 10ql ashen robe if anyone was wondering
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LaserSaysPew
- Posts: 397
- Joined: Mon Dec 03, 2012 6:25 pm
Re: Game Development: Paving the Way
Damn my eyes bleed from the NEW gneiss paved ground now... Why did you have to change it?! It's brighter than before and... blurry?
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Paving the Way
So turn on anisotropic filtering and stop playing like a pleb.MightySheep wrote:this stone physically hurts my eyes jerb
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Game Development: Paving the Way
Good point!Sevenless wrote:Gneiss is the default failed ore burn stone.romovs wrote:nooooo now I need to find gneiss to finish my pavementjorb wrote: You may now pave with all stone types, as well as with yellow brick. Existing paving is considered gneiss.![]()
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LaserSaysPew
- Posts: 397
- Joined: Mon Dec 03, 2012 6:25 pm
Re: Game Development: Paving the Way
Srsly. You want to implement more paving choices - awesome. Do it. But why would you change the one that is already in? And for a worse looking one I might say. I'll have to move now, cuz this shit just literally hurts my eyes and I can't even fully repave it.
Edit. Not talking about it not being pretty enough now. Mb it is, I don't know. I can't really look at it, its too bright, too blurry, structures look like they are floating a bit, I can't even focus my eyes on it lol.
Edit. Not talking about it not being pretty enough now. Mb it is, I don't know. I can't really look at it, its too bright, too blurry, structures look like they are floating a bit, I can't even focus my eyes on it lol.
Last edited by LaserSaysPew on Tue Sep 15, 2015 2:13 am, edited 1 time in total.
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Biddas
- Posts: 317
- Joined: Mon Oct 20, 2014 2:57 pm
Re: Game Development: Paving the Way
so what skill inscrease mining ores?????i do not see anything new,just steelmaking
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maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
Re: Game Development: Paving the Way
please fix up butchering D:
add buttons
-remove entrails
-remove intestines
then
-butcher

add buttons
-remove entrails
-remove intestines
then
-butcher
Administrator of CoS
game ideas
game ideas
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fablewings
- Posts: 313
- Joined: Sun Mar 28, 2010 10:31 pm
Re: Game Development: Paving the Way
DDDsDD999 wrote:
LOL
OK
What does that do?
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Astarisk
- Posts: 882
- Joined: Fri Aug 13, 2010 7:08 am
Re: Game Development: Paving the Way
Maybe this update isn't so gneiss after all...


IRC/IGN: Rawrz
Join the (HedgeHugs) Haven & Hearth Discord if you need help.
https://discord.com/invite/Uy8yzm4
Join the (HedgeHugs) Haven & Hearth Discord if you need help.
https://discord.com/invite/Uy8yzm4
