Op wrote:Any hearthling can find fate curios without needing a high perception/exploration.
Hello please don't spread your filthy lies.
Characters are no longer able to see things when they are below a certain perc*exploration level*
*Unless they purchase the forager DLC
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
jorb wrote:Fate-based herbs require proper levels of perception and exploration
Yeah, happened
Doesn't happen anymore
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
TeckXKnight wrote:How did you get your perception down to 1?
10* and 1, sorry
kilakan wrote:
The character locked fate thing would seem to make sense, one of my village mates found a bluebell at 10x1 perc/exp and since then has pretty much found one a day since then.
- And I missed that part of the patch notes, my bad.
Your character will be able to find a set of rare foragables, each character is differnt ect.... thats about as much as i know.
You don't even know what you don't know about the fate system, bro.
Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
-Commissioner Pravin Lal, "A Social History of Planet"
Fate system is determining in some way how long you haven't gotten a lucky hit and then gives you a rare gift every now and then. Probably after you found like a bluebell or something the chances go down again that you will find another anytime soon.
They do not hit 0 though, village mate found 2 within 2 screens yesterday.
On the topic of flotsams: They do not just spawn on rivers anymore. Jorb hinted there is something more to it.