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FerrousToast
- Posts: 307
- Joined: Tue Dec 17, 2013 9:36 pm
Re: Amber Client
Would it be at all possible to have your merged map work as your minimap after teliporting?

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Hasta
- Posts: 2250
- Joined: Sun Sep 14, 2014 3:27 pm
Re: Amber Client
...because, you know, some curios are used as materials to craft other things, and the the quality would be a nice thing to know. Shouldn't be that complicated to provide the option, I guess?TwentyThree wrote:I would also like to have an option to see the actual quality of my curios, rather than be forced to see the multiplier.romovs wrote:Mandatory. There isn't much point in seeing anything else besides the multiplier for curios imo.Hasta wrote: *cough* Is this thing mandatory or I haven't found a checkbox to uncheck?
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Amber Client
Alright, additional option it is!
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TwentyThree
- Posts: 178
- Joined: Mon Oct 10, 2011 10:58 pm
Re: Amber Client
Thanks!romovs wrote:Alright, additional option it is!
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Drevar
- Posts: 201
- Joined: Mon Aug 16, 2010 9:38 pm
Re: Amber Client
bdew's has the debug mouseover that shows terrain name, tree growth level, and crop life cycle. Have never had an issue with them. Might take a look there.
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Amber Client
Oh good that you mentioned the terrain name. That's actually something I wanted to add but forgotDrevar wrote:bdew's has the debug mouseover that shows terrain name, tree growth level, and crop life cycle. Have never had an issue with them. Might take a look there.
I have fixed the issue with growth stage. It's the trellis object which had a resource in the same path as the plants and was messing up things
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mobtown
- Posts: 144
- Joined: Mon Aug 31, 2015 4:25 pm
Re: Amber Client
I'm wondering why the client locks up from time to time and I have to restart it. does that happen to anyone else?
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Amber Client
Ok fixed all the issues with previous update.
So to reiterate, changes from v1.12.0 include:
New:
So to reiterate, changes from v1.12.0 include:
New:
- Show plants growth stage. Togglable with Ctrl+P.
- Change speed using Shift+Q/W/E/R.
- Option to show all three elements - substance/essence/vitality as quality.
- Option to show quality for curiosities as LP gain multiplier (Display Settings)
- Mirkwood map highlighting. It's called 'oldtrunk' in the trees list now.