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Fostik
- Posts: 2519
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Animal-clover bug.
After update "Paving the Way" animals on what clover has been used loses all interest to you if faced to any object.
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Animal-clover bug.
Has nothing to do with the update. Animals have always been able to lose interest in your clover, and that is intended.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Fostik
- Posts: 2519
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: Animal-clover bug.
I think that makes clover giving system less usefull in forest terrain, and other kind.
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Animal-clover bug.
... why in forest terrain, of all places? Because the animal bumps into the trees?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Fostik
- Posts: 2519
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: Animal-clover bug.
Yep. When it bumps - it loses interest. I tried to say it in starter post, but my english was so low
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Animal-clover bug.
Ok. Will consider. Thanks.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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DaniAngione
- Posts: 1791
- Joined: Sun Dec 18, 2011 12:22 am
- Location: The Hearthlands
[BUG] Clover Pathfinding
I loved the new way clover works. How the animal curiously goes around, building confidence, etc...
However it seems to be a little bugged. If the animal has no 'room' to approach you, the 'attraction' will stuck and you'll stay there kneeling forever
Check out this image:
When the mouflon walked sideways, a tree got right into the path between us and then it stayed like that for like 10 minutes until I ended up giving up since it never took that long

So, I suppose that if the 'attraction' action wants the animal to approach you and something blocks the way, it stucks the whole process - or something like that
Hope it helps,
Keep up the good work :3
However it seems to be a little bugged. If the animal has no 'room' to approach you, the 'attraction' will stuck and you'll stay there kneeling forever
Check out this image:
When the mouflon walked sideways, a tree got right into the path between us and then it stayed like that for like 10 minutes until I ended up giving up since it never took that long

So, I suppose that if the 'attraction' action wants the animal to approach you and something blocks the way, it stucks the whole process - or something like that
Hope it helps,
Keep up the good work :3
W16 ???
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
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Arcanist
- Posts: 2664
- Joined: Mon Mar 19, 2012 2:01 pm
Re: [BUG] Clover Pathfinding
This happens when you are on a horse too. the animal is blocked by the horse.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: [BUG] Clover Pathfinding
This has been reported, but the confirmation is welcome.
edit: found the earlier thread and merged.
edit: found the earlier thread and merged.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Animal-clover bug.
Animals do indeed not pathfind to clover. I brought this up with loftar at some point, but he insisted it was werk-werk fixing it.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose