It is not intended to be implemented. Death is permanent.
You may recover the skull and study that for a fraction of your total LP.
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jorb
- Posts: 18715
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Re: Dead immediately when energy reached 0%
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Sever
- Posts: 723
- Joined: Fri Aug 28, 2009 8:38 pm
- Location: Elsewhere
Re: Dead immediately when energy reached 0%
Maybe restrictions on doing actions when you're at 500 or maybe 100 energy. It would at least prevent you from going from 1000 to 0 before you even noticed. Treecutting and mining burn energy so fast.
These hearthlings are pretty dedicated. They work just as hard right up until they drop dead from exhaustion.
These hearthlings are pretty dedicated. They work just as hard right up until they drop dead from exhaustion.
Come back two hours earlier.
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shubla
- Posts: 13041
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- Location: Finland
Re: Dead immediately when energy reached 0%
It should be quite clear that not eating anything. And even when "starving" still not eating anything will result in quick death.

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http://i.imgur.com/CRrirds.png?1
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Yasgur
- Posts: 151
- Joined: Sun Aug 09, 2009 11:17 pm
Re: Dead immediately when energy reached 0%
Agreed. This doesn't need any adjustment.shubla wrote:It should be quite clear that not eating anything. And even when "starving" still not eating anything will result in quick death.
Any player who can't understand or manage the energy bar will not come close to handling the rest of the mechanics of this game. Coddle them here and what's next?
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Dead immediately when energy reached 0%
Honestly I am a bit confused how you didn't notice you were taking damage when you reached less than 1000% energy.
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jaguar
- Posts: 251
- Joined: Sun Jan 16, 2011 11:59 pm
Re: Dead immediately when energy reached 0%
Well I understand the mechanic. I even not asking to fix anything.
But I think you should loose soft hp first and then you should loose hard hp. Is'nt it?
It should be similar to stamina drain when you swim.
P.S: I mined iron.
But I think you should loose soft hp first and then you should loose hard hp. Is'nt it?
It should be similar to stamina drain when you swim.
P.S: I mined iron.
Last edited by jaguar on Thu Sep 17, 2015 7:00 pm, edited 1 time in total.
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FireFox
- Posts: 11
- Joined: Fri Aug 28, 2015 3:54 pm
Re: Dead immediately when energy reached 0%
Problem is:
The difference in damage taken from starvation is too much different when you are at 1% and 0%.
When you have 1000%-1% it's like 2 SHP per ? seconds.
But when you get 0% it's 20 HHP per second.
Adjustment should be in this period from 1000% to 1% so that it can be more legit and predictable.
Otherwise it's just becomes sudden death, while player is thinking that he will just get -4 SHP or even -10 SHP, but not -20 HHP.
IMO
The difference in damage taken from starvation is too much different when you are at 1% and 0%.
When you have 1000%-1% it's like 2 SHP per ? seconds.
But when you get 0% it's 20 HHP per second.
Adjustment should be in this period from 1000% to 1% so that it can be more legit and predictable.
Otherwise it's just becomes sudden death, while player is thinking that he will just get -4 SHP or even -10 SHP, but not -20 HHP.
IMO
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Dead immediately when energy reached 0%
Now I understand and I agree that's a fair point to make, still, logically one would assume you just shouldn't starve yourself at all.FireFox wrote:Problem is:
The difference in damage taken from starvation is too much different when you are at 1% and 0%.
When you have 1000%-1% it's like 2 SHP per ? seconds.
But when you get 0% it's 20 HHP per second.
Adjustment should be in this period from 1000% to 1% so that it can be more legit and predictable.
Otherwise it's just becomes sudden death, while player is thinking that he will just get -4 SHP or even -10 SHP, but not -20 HHP.
IMO
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Dead immediately when energy reached 0%
Use your brains. If you are starving you eat food or you will probably die. Thats like complaining that bears kill you with one hit. And that is stupid game logic because rabbits dont attack you.FireFox wrote:Problem is:
The difference in damage taken from starvation is too much different when you are at 1% and 0%.
When you have 1000%-1% it's like 2 SHP per ? seconds.
But when you get 0% it's 20 HHP per second.
Adjustment should be in this period from 1000% to 1% so that it can be more legit and predictable.
Otherwise it's just becomes sudden death, while player is thinking that he will just get -4 SHP or even -10 SHP, but not -20 HHP.
IMO

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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FireFox
- Posts: 11
- Joined: Fri Aug 28, 2015 3:54 pm
Re: Dead immediately when energy reached 0%
Are you dying immediately at work if you haven't eaten anything?shubla wrote:Use your brains. If you are starving you eat food or you will probably die. Thats like complaining that bears kill you with one hit. And that is stupid game logic because rabbits dont attack you.FireFox wrote:Problem is:
The difference in damage taken from starvation is too much different when you are at 1% and 0%.
When you have 1000%-1% it's like 2 SHP per ? seconds.
But when you get 0% it's 20 HHP per second.
Adjustment should be in this period from 1000% to 1% so that it can be more legit and predictable.
Otherwise it's just becomes sudden death, while player is thinking that he will just get -4 SHP or even -10 SHP, but not -20 HHP.
IMO