-If i disable "save map to disk" keeps doing maps folders.
-"Alarm on unknown players" volume slider dont save.
any fix?
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Apillion
- Posts: 405
- Joined: Mon Dec 30, 2013 10:34 am
Re: Amber Client
Aah Persistent survey windows and kin notifications..
All hail Romovs!! May you have a long life with many children and a bank account to support them.
All hail Romovs!! May you have a long life with many children and a bank account to support them.
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Amber Client
Bank account, Children.Apillion wrote:Aah Persistent survey windows and kin notifications..
All hail Romovs!! May you have a long life with many children and a bank account to support them.
Choose one.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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Turtlesir
- Posts: 813
- Joined: Fri Aug 28, 2015 3:55 pm
- Location: five levels under the sea
Re: Amber Client
thanks for adding "show all qualities"! however it now covers the progress percentage (in study report, drying stations, etc), could you right-align that or at least render on top of the quality so that all is still relatively visible?
a few other suggestions if you got the time:
could you make a 'horse gallop' volume slider? if you take the pony express a lot that repetitive drumming can get a bit annoying.
and maybe you could add a button on the minimap to set screen rotation to north (so that it matches the minimap) when using free cam? not really a priority but it would be a handy little thing.
a few other suggestions if you got the time:
could you make a 'horse gallop' volume slider? if you take the pony express a lot that repetitive drumming can get a bit annoying.
and maybe you could add a button on the minimap to set screen rotation to north (so that it matches the minimap) when using free cam? not really a priority but it would be a handy little thing.
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Ukhata
- Posts: 712
- Joined: Wed Jan 29, 2014 9:20 am
Re: Amber Client
hello, is it possible for an option to show the range of the mining struts?
maybe even with a opacity slider?
this would be extremely handy
maybe even with a opacity slider?
this would be extremely handy
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Violin
- Posts: 19
- Joined: Sun Jan 09, 2011 6:51 pm
- Location: Ternopil
Re: Amber Client
How to change this default annoying brighten view? Is it possible for view to be normal?
Thanks.
Thanks.
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Turtlesir
- Posts: 813
- Joined: Fri Aug 28, 2015 3:55 pm
- Location: five levels under the sea
Re: Amber Client
you mean daylight mode? you can press ctrl + N to switch between them.Violin wrote:How to change this default annoying brighten view? Is it possible for view to be normal?
Thanks.
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Violin
- Posts: 19
- Joined: Sun Jan 09, 2011 6:51 pm
- Location: Ternopil
Re: Amber Client
no not a daylight mode. There is some change in game light , intense brightness after version 1.10+Turtlesir wrote:you mean daylight mode? you can press ctrl + N to switch between them.Violin wrote:How to change this default annoying brighten view? Is it possible for view to be normal?
Thanks.
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Apillion
- Posts: 405
- Joined: Mon Dec 30, 2013 10:34 am
Re: Amber Client
If you manage to do that please do the same for bee skip and food troughUkhata wrote:hello, is it possible for an option to show the range of the mining struts?
maybe even with a opacity slider?
this would be extremely handy
Maybe make a setting that you can enable in general settings show radius
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Hasta
- Posts: 2250
- Joined: Sun Sep 14, 2014 3:27 pm
Re: Amber Client
Found a glitch with FEP events in system log, nothing game-changing, but it's there. It appears, that system chat messages are triggered every time your stats change, however they only display changes in actual stats (not the bonuses/minuses you get with items). This results in system messages, for example, "agility 0" or "intellect 0" when you equip/unequip Bunny slippers or Fox hat. I guess the simple course of action here would be to make message trigger to ignore zeroes, but maybe it could be that the messages display resulting stat value changes in a different color so players know what stats their equipment added/subtracted ("agility 3" and "intellect 2"). Or something. Well, stat change trigger is here so could make a use of it, anyways =)