The glorious guide on how to Hunt!

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Darruin
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Re: The glorious guide on how to Hunt!

Post by Darruin »

Do bears/boars travel up/down cliffs? I swear one time a boar jumped down a cliff with me one time.
fuinharlz
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Re: The glorious guide on how to Hunt!

Post by fuinharlz »

And, this may be a dumb question, but what does influence on a bow quality when making it?
I'm currently with 10 carpentry, 10 survival, 5mm, used only q10 (10/10/10) materials, and still, got a q8 (8/8/8) bow.
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b3nno
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Re: The glorious guide on how to Hunt!

Post by b3nno »

Darruin wrote:Do bears/boars travel up/down cliffs? I swear one time a boar jumped down a cliff with me one time.
the cliff might have had a whole in it? or you were near the end and it pathwayed towards you by going around?
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Archiplex
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Re: The glorious guide on how to Hunt!

Post by Archiplex »

fuinharlz wrote:And, this may be a dumb question, but what does influence on a bow quality when making it?
I'm currently with 10 carpentry, 10 survival, 5mm, used only q10 (10/10/10) materials, and still, got a q8 (8/8/8) bow.
Dexterity, Marksmanship and Carpentry all equally effect the quality.
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simimi
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Re: The glorious guide on how to Hunt!

Post by simimi »

When you get a lots of calculation steps and each step is rounded down, in the end you end with a big % of downgrade if the initial numbers are small, this is less and less obvious in % when you use high quality stuff as a base.
InfernoI
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Re: The glorious guide on how to Hunt!

Post by InfernoI »

NaoWhut wrote:
Kaios wrote:Trying to discover new combat moves? Can't keep up with that damned bear as it runs in to the woods? Look no further than your local cliff!

When using a cliff to aggro an animal and prevent it from chasing you, before you make it run off, try to find a point in the cliff where you can move close enough that you can perform your moves. Of course, that means since you have yet to stop the animal from being aggressive towards you they will indeed try to hit you back so do make sure you've got a defensive move lined up.

At this point, all you really need to do is continue to move forward towards the cliff close to the animal, use some moves and back off again so as not to get owned. Continue process until combat discovery appears, learn new move, kill dumb animal. I can't really make a precise UA and/or melee recommendation but probably 20-30 is alright for boar and below while there may be more needed to handle a bear.

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Darruin
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Re: The glorious guide on how to Hunt!

Post by Darruin »

b3nno wrote:
Darruin wrote:Do bears/boars travel up/down cliffs? I swear one time a boar jumped down a cliff with me one time.
the cliff might have had a whole in it? or you were near the end and it pathwayed towards you by going around?
Didn't check, I was too panicked to think about it.
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linkfanpc
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Re: The glorious guide on how to Hunt!

Post by linkfanpc »

Archiplex wrote:
deputi wrote:How high does your marksmanship have to be to use a bow effectively?
The screenshots were done at 5 marksman. It is easily done with 1 marksman.
0_0 serious lie dude. i have 1 marksman, shot a deer, standing right next to it, missed. Also someone said deers get killed by one shot, its a lie. (deer stabbed ma butthole)
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Audiosmurf
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Re: The glorious guide on how to Hunt!

Post by Audiosmurf »

linkfanpc wrote:
Archiplex wrote:
deputi wrote:How high does your marksmanship have to be to use a bow effectively?
The screenshots were done at 5 marksman. It is easily done with 1 marksman.
0_0 serious lie dude. i have 1 marksman, shot a deer, standing right next to it, missed. Also someone said deers get killed by one shot, its a lie. (deer stabbed ma butthole)
Was posted forever ago. Bow now deals damage based on how high your aim bar is.
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lachlaan
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Re: The glorious guide on how to Hunt!

Post by lachlaan »

linkfanpc wrote: (deer stabbed ma butthole)
Well you at least got to sample some Delicious Deer Dong one way or another ¦]

It is however actually important now to mind that your max charge allowed by your MM in combination with bow/arrow quality allow for 1shotting stuff.

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