Rustroot prospecting bug: showing ore below that isn't there

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naosnule
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Joined: Fri May 24, 2013 6:18 pm

Rustroot prospecting bug: showing ore below that isn't there

Post by naosnule »

So I used rustroot above ground and followed arrows until I found a spot saying "there is heavy earth below". Then I used Grid mode in client to calculate exact position, then I went into the cave and went to that exact position.

To my surprise that position was in the middle of a cave pathway.

So my guess is that is a bug: it detects ore that isn't there because the natural cave path (not human made) is in the exact location where the ore is said to be.
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jorb
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Re: Rustroot prospecting bug: showing ore below that isn't t

Post by jorb »

Quality of Extract?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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naosnule
Posts: 394
Joined: Fri May 24, 2013 6:18 pm

Re: Rustroot prospecting bug: showing ore below that isn't t

Post by naosnule »

jorb wrote:Quality of Extract?
Roughly 10-20 in each element. I was under the impression that if it says "Heavy Earth is below", it means exactly on the same square below o.o.

Edit: I.e. if it is not meant to be exactly below, maybe a text like "Heavy Earth is nearly below you" would be more helpful for players.
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jorb
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Re: Rustroot prospecting bug: showing ore below that isn't t

Post by jorb »

Will investigate.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose

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