-
Ashghan
- Posts: 38
- Joined: Thu Mar 10, 2011 8:55 pm
Re: Interstellar's Hypercube (AKA Crazy Graphical Glitch)
I happened to me twice on dandelions a few days past. They worked fine for a while and the next one I see is the polygon-explosive kind. I'm fairly certain that i alt-tabbed before that, though. It may, or may not be a coincidence.
-
thalmar
- Posts: 19
- Joined: Fri Aug 28, 2015 11:02 pm
-
Coriander
- Posts: 277
- Joined: Sat Jun 06, 2009 10:52 pm
- Location: minnesota
Re: Interstellar's Hypercube (AKA Crazy Graphical Glitch)
Oh-oh, I probably shouldn't have eaten that mushroom.
You do not have the required permissions to view the files attached to this post.
When the all cutting blade meets the uncuttable stone - at times, the blade is sharpened
-
MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Interstellar's Hypercube (AKA Crazy Graphical Glitch)
inb4 this turns into a fractal art gallery. 
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
-
Kirche
- Posts: 434
- Joined: Sat Nov 21, 2009 10:43 pm
Re: Interstellar's Hypercube (AKA Crazy Graphical Glitch)
They were working from the beginning, then i minimized the game and came back and they were like that, picking them up and putting them back onto the ground didn't fix them, i had to restart my client to fix itloftar wrote:Were the blocks that way from the outset, or were they working from the beginning and only then "turned bad"?Kirche wrote:started chopping logs and dropping them on the ground, had to alt tab to read a steam message and i came back to this
-
g1real
- Posts: 881
- Joined: Sun Aug 09, 2009 10:30 am
- Location: You are now breathing manually.
>subjects
Hafen: Shadowlands expansion pack confirmed


loftar: The inner chaos of the Jorbian mind is hard to conceal. 
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
-
RickyP602
- Posts: 280
- Joined: Sun Aug 08, 2010 9:20 pm
Re: Interstellar's Hypercube (AKA Crazy Graphical Glitch)
This happens to me on rare occasions with trees. If I walk out of the general area and come back it normally goes away. Will take pics next time it happens.
Specs as asked from the first page
newest java, newest video drivers, 4790k 2x 290x
I do run a 4k monitor, however I also have 2 1080p monitors and the artifacts show up on all 3.

Specs as asked from the first page
newest java, newest video drivers, 4790k 2x 290x
I do run a 4k monitor, however I also have 2 1080p monitors and the artifacts show up on all 3.

-
frederickvael
- Posts: 14
- Joined: Wed Jan 22, 2014 11:02 pm
Re: Interstellar's Hypercube (AKA Crazy Graphical Glitch)
This bug has been happenning to me since day 1, both using default client, and shovel. The reason I didn't report it (lazines aside) is because it fixes by turning on/off pre-fragment lightning. I got it off right away as I was getting slower framerates, but quickly I had to start switching from off to on and the other way around to fix this bug everytime it appears, to the point that the option has nothing to do with lightning anymore
Anyway, this has happened almost anytime, while foraging or on the base. It doesn't happen THAT often, though. Just now and then.
I post a pic, though I think you have enough of them. The bug stays no matter how I move the camera or walk, until I walk a certain point, in which it dissapears. It never crashed my game.

Anyway, this has happened almost anytime, while foraging or on the base. It doesn't happen THAT often, though. Just now and then.
I post a pic, though I think you have enough of them. The bug stays no matter how I move the camera or walk, until I walk a certain point, in which it dissapears. It never crashed my game.

-
GenghisKhan44
- Posts: 969
- Joined: Sat Feb 18, 2012 4:56 pm
Re: Interstellar's Hypercube (AKA Crazy Graphical Glitch)

THAR SHE BLOWS! THE GREAT BLUE WHALE, MOBY DICKHEAD, another of the cousins in the graphical glitches.
I am running on a more or less unmodified Dell Precision M4400. It has a very good GFX card and I have been playing decently on it until now. It sometimes shrinks or even fades away depending on how the camera is cocked - though I can only let the camera settle on one of four degrees...
"...the dungeon and shackles are already at my threshold to show me here and now my eternal disgrace. Only you can work the miracle to make life possible for a soul so imperiled by doubt, O Atoner for all, exalted beyond saying." - St. Gregory of Narek, Book of Lamentations, Prayer 1.
You are much loved! Love in return!
You are much loved! Love in return!
-
overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Interstellar's Hypercube (AKA Crazy Graphical Glitch)
Hey jorb, will buying a brand new computer fix this problem, and if so, what graphics card should I get that won't give me these issues?
Atm im using AMD Radeon R7 200 series
AMD athlonX4 760K Quad Core Processor 3.80GHZ - 8GB of ram
Atm im using AMD Radeon R7 200 series
AMD athlonX4 760K Quad Core Processor 3.80GHZ - 8GB of ram
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy