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Orcling
- Posts: 585
- Joined: Thu Mar 15, 2012 3:44 am
Re: The Long Dark
i don't like that game cos apparently your character takes 5 hours to gather 2 small blocks of wood and a piece of string.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: The Long Dark
... unlike Haven?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Orcling
- Posts: 585
- Joined: Thu Mar 15, 2012 3:44 am
Re: The Long Dark
In a game thats supposed to be realistic, you have a hatchet and your're in a forest no less, you'd take HOURS to get a single block of wood? In a automated "search" action of course, you dont actually chop trees and such in realtime.jorb wrote:... unlike Haven?
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: The Long Dark
Indeed its gamejorb wrote:... unlike Haven?

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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venatorvenator
- Posts: 1066
- Joined: Fri Mar 07, 2014 5:59 pm
Re: The Long Dark
It's a great game, quite unforgiving. It makes you happy to loot dirty rags from someone's home so you can finally patch your winter jacket and stop freezing to death every 20 meters.
And it's interesting that post-apocaliptic Canada looks pretty much like 2015 Canada
I always imagined the northern provinces were like that.
And it's interesting that post-apocaliptic Canada looks pretty much like 2015 Canada
Xcom wrote:Most good things last only a short time
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: The Long Dark
Most of Canada is classifiable as wasteland.venatorvenator wrote:It's a great game, quite unforgiving. It makes you happy to loot dirty rags from someone's home so you can finally patch your winter jacket and stop freezing to death every 20 meters.
And it's interesting that post-apocaliptic Canada looks pretty much like 2015 CanadaI always imagined the northern provinces were like that.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: The Long Dark
Most of canada is classifiable as beautiful nature.Sevenless wrote:Most of Canada is classifiable as wasteland.venatorvenator wrote:It's a great game, quite unforgiving. It makes you happy to loot dirty rags from someone's home so you can finally patch your winter jacket and stop freezing to death every 20 meters.
And it's interesting that post-apocaliptic Canada looks pretty much like 2015 CanadaI always imagined the northern provinces were like that.
I think it needs more asphalt and cement.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: The Long Dark
Well, I hear the tundra is fast approaching "farmable."Sevenless wrote:Most of Canada is classifiable as wasteland.venatorvenator wrote:It's a great game, quite unforgiving. It makes you happy to loot dirty rags from someone's home so you can finally patch your winter jacket and stop freezing to death every 20 meters.
And it's interesting that post-apocaliptic Canada looks pretty much like 2015 CanadaI always imagined the northern provinces were like that.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.