Amber Client

Forum for alternative clients, mods & discussions on the same.
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Carebear
Posts: 101
Joined: Wed Sep 09, 2015 2:56 pm

Re: Amber Client

Post by Carebear »

g1real wrote:
Apillion wrote:
shubla wrote:Todo list:
1. remove shadows and lightning
2. Remove fancy UI boxes
3. replace houses and crops with red boxes
4. Replace characters with blue cubes and line indicating where they walk
5. remove sounds
6. replace tiles with more simple ones with only one color used.

why not just switch back to 16 bit while were at it
All to gain an advantage over others in PvP elements of the game.

Thanks custom clients, either I play at gameboy levels of graphics or I'll be at a disadvantage.
While the suggestion is a bit extreme, there is a lot of very laggy eye-candy elements that drive this kind of suggestion. I happen to have a large farm that is a serious lag-fest and anything that reduce it would be enabled by me for sure.
Harvesting carrots
Erock
Posts: 65
Joined: Wed Dec 28, 2011 10:22 pm

Re: Amber Client

Post by Erock »

g1real wrote:
Apillion wrote:
shubla wrote:Todo list:
1. remove shadows and lightning
2. Remove fancy UI boxes
3. replace houses and crops with red boxes
4. Replace characters with blue cubes and line indicating where they walk
5. remove sounds
6. replace tiles with more simple ones with only one color used.

why not just switch back to 16 bit while were at it
All to gain an advantage over others in PvP elements of the game.

Thanks custom clients, either I play at gameboy levels of graphics or I'll be at a disadvantage.
Use client, equal footing... :idea:
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jaguar
Posts: 251
Joined: Sun Jan 16, 2011 11:59 pm

Re: Amber Client

Post by jaguar »

I assume there is a typo:

Code: Select all

g.atextstroked("/u22C6", pc, Color.RED, Color.BLACK, bushf);
Should be:

Code: Select all

g.atextstroked("\u22C6", pc, Color.RED, Color.BLACK, bushf);
Add beehive radius

Code: Select all

put("gfx/terobjs/beehive", new Gob.Overlay(new BPRadSprite(null, null, new MessageBuf(new byte[]{-24, 5}, 0, 2))));
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romovs
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Post by romovs »

Update.

New:
  • Option for simplified crops (Video Settings).
  • Minimap icons for battering rams (bram) and toads. By default they are turned on in Map Settings.
  • Add message to system log when curio finishes studying.
Fixed:
  • Radius for stone supports not showing.
  • Different types of meat were considered as same item when mass transferring/dropping.
tearandkill
Posts: 21
Joined: Tue Jun 09, 2015 6:17 am

Re: Amber Client

Post by tearandkill »

rc on flute and game crashes
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oONekoGami
Posts: 49
Joined: Wed Nov 12, 2014 1:03 am

Re: Amber Client

Post by oONekoGami »

tearandkill wrote:rc on flute and game crashes
Tested this out:
Client instantly closes after your right click an equipped flute.
CMD gave me this http://prntscr.com/8j23ua
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romovs
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Post by romovs »

Fixed crash with music instruments. Please update.
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oONekoGami
Posts: 49
Joined: Wed Nov 12, 2014 1:03 am

Re: Amber Client

Post by oONekoGami »

romovs wrote:Fixed crash with music instruments. Please update.
Thanks :)
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FerrousToast
Posts: 307
Joined: Tue Dec 17, 2013 9:36 pm

Re: Amber Client

Post by FerrousToast »

O.o now the circles for mine supports are appearing above ground?
Image
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romovs
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Post by romovs »

it's food trough radius

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