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Ants
- Posts: 1842
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human skulls look like buttpoop when placed on walls
This skull looks like a seashell, yo.


❤Haven's most kawaii retarded ethot karen❤


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jorb
- Posts: 18715
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Re: human skulls look like buttpoop when placed on walls
Yeah, the hanging is not entirely optimal, but I'm not sure what would be better.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Gensokyo
- Posts: 286
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Re: human skulls look like buttpoop when placed on walls
Turn it around?jorb wrote:Yeah, the hanging is not entirely optimal, but I'm not sure what would be better.
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Ants
- Posts: 1842
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Re: human skulls look like buttpoop when placed on walls
Can't you make it face forward? If the face is visible, it should be more obvious that it's a skull. Something like this would be nice:jorb wrote:Yeah, the hanging is not entirely optimal, but I'm not sure what would be better.

❤Haven's most kawaii retarded ethot karen❤


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jorb
- Posts: 18715
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Re: human skulls look like buttpoop when placed on walls
But that makes no sense. How do you imagine the skull being attached to the wall? If the base of the skull simply hovers over an abyss?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Lyrq
- Posts: 49
- Joined: Sun Nov 27, 2011 10:34 pm
Re: human skulls look like buttpoop when placed on walls
maybe something like this:

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jorb
- Posts: 18715
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- Location: Here, there and everywhere.
Re: human skulls look like buttpoop when placed on walls
There is already a skull pole in the game, doe.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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spavaloo
- Posts: 329
- Joined: Fri Mar 23, 2012 4:33 am
Re: human skulls look like buttpoop when placed on walls
You hang the skull forward-facing using the foramen magnum, where the spinal cord attaches to the brain stem. It's a big damn hole in the base of the skull.
They would just have to be tilted forward a bit for it to make sense spatially.
They would just have to be tilted forward a bit for it to make sense spatially.
Go to space
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Kirche
- Posts: 434
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Re: human skulls look like buttpoop when placed on walls
Perhaps you could add shelves for such objects, allowing for more decorative options.jorb wrote:But that makes no sense. How do you imagine the skull being attached to the wall? If the base of the skull simply hovers over an abyss?
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Lunarius_Haberdash
- Posts: 1477
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Re: human skulls look like buttpoop when placed on walls
Well my good man, you make it a craftable wall-hanging that retains the name of its owner when right-clicked to view. And add like, shift-right-click to remove it.jorb wrote:But that makes no sense. How do you imagine the skull being attached to the wall? If the base of the skull simply hovers over an abyss?
A board, some leather. Voila!
Or this.Kirche wrote: Perhaps you could add shelves for such objects, allowing for more decorative options.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.