Mirkwood Offering... as awesome as I think it is?

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MagicManICT
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Re: Mirkwood Offering... as awesome as I think it is?

Post by MagicManICT »

Maybe I'm being too devious and vague with my comments.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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g1real
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Re: Mirkwood Offering... as awesome as I think it is?

Post by g1real »

GenghisKhan44 wrote:aah... so perhaps not a great late-game curio? ;)
Mirkwood is, at QL 10, the second best curio in the game and can be (slightly) scaled with quality using high quality tree seeds lategame and high quality entrails early game

Edit: Ruined it with my spoonfeeding, sorry magicman.
loftar: The inner chaos of the Jorbian mind is hard to conceal. :)
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence? :)
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Orcling
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Re: Mirkwood Offering... as awesome as I think it is?

Post by Orcling »

g1real wrote:
GenghisKhan44 wrote:aah... so perhaps not a great late-game curio? ;)
Mirkwood is, at QL 10, the second best curio in the game and can be (slightly) scaled with quality using high quality tree seeds lategame and high quality entrails early game

Edit: Ruined it with my spoonfeeding, sorry magicman.
Tree seeds too inefficient, take too long to grow. There's a berry bush that gives 5 or 6 usable berries for mirkwood offerings.

They're going to be quite high quality at lategame, if there's still mirkwood logs left by then lol.
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g1real
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Re: Mirkwood Offering... as awesome as I think it is?

Post by g1real »

Orcling wrote:
g1real wrote:
GenghisKhan44 wrote:aah... so perhaps not a great late-game curio? ;)
Mirkwood is, at QL 10, the second best curio in the game and can be (slightly) scaled with quality using high quality tree seeds lategame and high quality entrails early game

Edit: Ruined it with my spoonfeeding, sorry magicman.
Tree seeds too inefficient, take too long to grow. There's a berry bush that gives 5 or 6 usable berries for mirkwood offerings.

They're going to be quite high quality at lategame, if there's still mirkwood logs left by then lol.
Elderberry bushes can give up to 14 berries.

I dearly hope mirkwood logs can be generated somehow/regenerated by the world. Trees dying etc.
loftar: The inner chaos of the Jorbian mind is hard to conceal. :)
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence? :)
wolf1000wolf
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Re: Mirkwood Offering... as awesome as I think it is?

Post by wolf1000wolf »

It'd be awesome if mirkwood were just decayed logs... XD
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Gacrux
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Re: Mirkwood Offering... as awesome as I think it is?

Post by Gacrux »

wolf1000wolf wrote:It'd be awesome if mirkwood were just decayed logs... XD
If you live near enough swamps they are never a problem also metal axe and you're good to go :)
wolf1000wolf
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Re: Mirkwood Offering... as awesome as I think it is?

Post by wolf1000wolf »

Gacrux wrote:
wolf1000wolf wrote:It'd be awesome if mirkwood were just decayed logs... XD
If you live near enough swamps they are never a problem also metal axe and you're good to go :)
Oh? Do logs decay faster in swamps?
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Gacrux
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Re: Mirkwood Offering... as awesome as I think it is?

Post by Gacrux »

wolf1000wolf wrote:
Gacrux wrote:
wolf1000wolf wrote:It'd be awesome if mirkwood were just decayed logs... XD
If you live near enough swamps they are never a problem also metal axe and you're good to go :)
Oh? Do logs decay faster in swamps?
I'm not sure if they decay into mirkwood, I was simply stating that I live around several swamps and they seem to be fairly common in swamps
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Sever
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Re: Mirkwood Offering... as awesome as I think it is?

Post by Sever »

I've heard you can walk 20 hours before reaching the edge. I have no idea how long it actually take to walk a local map (the one that's slightly smaller than a minimap) but I assumed 30 seconds. Roughly, that would be a radius of 2400 tiles, and with a round world that's 18,000,000 tiles total. If each has just 1 mirkwood log and each of 500 players online was using 1 log a day, it would take 36,000 days to use them all up.

I think we can safely assume that there's many more mirkwood than that and they're being used up at a much slower pace. See you in 40 years.
Come back two hours earlier.
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Gacrux
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Re: Mirkwood Offering... as awesome as I think it is?

Post by Gacrux »

Sever wrote:I've heard you can walk 20 hours before reaching the edge. I have no idea how long it actually take to walk a local map (the one that's slightly smaller than a minimap) but I assumed 30 seconds. Roughly, that would be a radius of 2400 tiles, and with a round world that's 18,000,000 tiles total. If each has just 1 mirkwood log and each of 500 players online was using 1 log a day, it would take 36,000 days to use them all up.

I think we can safely assume that there's many more mirkwood than that and they're being used up at a much slower pace. See you in 40 years.
but what if 15% of the map were swamp and each tile spawned 2-3 logs of mirkwood, math pls :)

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