I expect wolves with an option to tame it into a dog (no use for dog yet other than meat). Plus some wolf cape, some curio and some food recipes from wolf / dog meatg1real wrote:I expect 3 new houses, 21 more food recipes, a new animal and shield combat cards.
-
Procne
- Posts: 984
- Joined: Sat May 29, 2010 3:04 pm
Re: Development Headsup 28/9
-
mattresses
- Posts: 66
- Joined: Mon Jan 11, 2010 11:13 am
Re: Development Headsup 28/9
If we get tameable wolves, I really hope it's in the form of stealing pups as others have suggested rather than the same taming system as sheep/cows/pigs. My bet is on legitimised wall-jumping through siege towers (QQ to end all QQs).
-
CloudJhi
- Posts: 456
- Joined: Thu Aug 09, 2012 11:06 am
- Location: The Pearl of the Orient
Re: Development Headsup 28/9
Better be high walls and the ability to dump boiling tar on enemies as a counter.mattresses wrote:If we get tameable wolves, I really hope it's in the form of stealing pups as others have suggested rather than the same taming system as sheep/cows/pigs. My bet is on legitimised wall-jumping through siege towers (QQ to end all QQs).
W3 to W6 - Blockland. Special mentions: New Avalon, Tarn of Hotdog, Red October.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.
-
Turtlesir
- Posts: 813
- Joined: Fri Aug 28, 2015 3:55 pm
- Location: five levels under the sea
Re: Development Headsup 28/9
brick walls and battering rams would lose their purpose though, palisades would be pretty much equally defensive (if you can still call them that) and who would bother building a ram if you can just jump over with a siege tower.mattresses wrote:If we get tameable wolves, I really hope it's in the form of stealing pups as others have suggested rather than the same taming system as sheep/cows/pigs. My bet is on legitimised wall-jumping through siege towers (QQ to end all QQs).
-
tiarali
- Posts: 145
- Joined: Thu Aug 02, 2012 11:25 am
- Location: Australia
Re: Development Headsup 28/9
I'm enjoying all the updates, big or small. It helps that they've been so frequent that if there isn't anything that absolutely thrills me I can just wait til the next one.
-
Banjee
- Posts: 33
- Joined: Tue Dec 27, 2011 1:01 am
Re: Development Headsup 28/9
to late u alrdy did it!jorb wrote:The intention wasn't to build hype, but simply to inform as to what we're doing.g1real wrote:It better be fucking worth all this hype.
jorb wrote:Apologies for all our mistakes
-
spectacle
- Posts: 950
- Joined: Wed Nov 11, 2009 11:16 am
- Location: Planet
Re: Development Headsup 28/9
Yes jorb, it is far to late to stop the hype.


Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
-Commissioner Pravin Lal, "A Social History of Planet"
-Commissioner Pravin Lal, "A Social History of Planet"
-
TerraSleet
- Posts: 122
- Joined: Wed Sep 23, 2015 2:55 pm
Re: Development Headsup 28/9
jorb wrote: I just figured I'd let you know, and I hope you can bear the wait.
jorb wrote: I hope you can bear the wait.
jorb wrote: bear the wait.
I knew it.jorb wrote: bear
-
Procne
- Posts: 984
- Joined: Sat May 29, 2010 3:04 pm
Re: Development Headsup 28/9
The train is going to pass over the "Cry" riverspectacle wrote:Yes jorb, it is far to late to stop the hype.

-
tiarali
- Posts: 145
- Joined: Thu Aug 02, 2012 11:25 am
- Location: Australia
Re: Development Headsup 28/9
This community is awesome
Mostly.
...on the forum where my claim isn't at stake, anyways.
Mostly.
...on the forum where my claim isn't at stake, anyways.