Two questions.

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grantyman
Posts: 6
Joined: Mon Jun 15, 2009 7:42 pm

Two questions.

Post by grantyman »

Hey! Two questions.
First, how do you get things like necromancer's robes and ranger's cloaks?
Second, Who are those random NPC people I find walking around in the red capes?
Thanks!
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r12obinb
Posts: 4
Joined: Sun Jun 21, 2009 1:20 am
Location: near laketown

Re: Two questions.

Post by r12obinb »

teh random npc's are bandits :)
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Blaze
Posts: 1072
Joined: Sun May 31, 2009 3:59 am
Location: Hearth

Re: Two questions.

Post by Blaze »

You'll need clothmaking for necromancer cloaks and Ranging for ranger's equipment.

You'll need to burn bread to get ashes, and I assume you already know how to get yarn.
Ranger's equipment require linen and steel, with the exception of ranger boots which require leather instead of linen.
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
moonshield
Posts: 113
Joined: Fri May 29, 2009 2:55 pm

Re: Two questions.

Post by moonshield »

You need the murder skill for that cloak.
p1geonman
Posts: 94
Joined: Mon Jun 01, 2009 7:48 am

Re: Two questions.

Post by p1geonman »

Do those items confer special stat bonuses? I heard that Ranger's gear boosts Exploration; it'd be nice to have some criminal equivalent.
Rift
Posts: 683
Joined: Mon Jun 01, 2009 1:34 am

Re: Two questions.

Post by Rift »

ranger stuff boosts both stealth and exploration. and necro cloak boosts int so you could see that as boosting your ability to steal stuff.
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Blaze
Posts: 1072
Joined: Sun May 31, 2009 3:59 am
Location: Hearth

Re: Two questions.

Post by Blaze »

Ranger shirts and ranger capes give +10 stealth each, ranger pants give +5 stealth and +5 exploration.
Vigilantism is also considered a crime, so it's balanced.
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
p1geonman
Posts: 94
Joined: Mon Jun 01, 2009 7:48 am

Re: Two questions.

Post by p1geonman »

Blaze wrote:Ranger shirts and ranger capes give +10 stealth each, ranger pants give +5 stealth and +5 exploration.
Vigilantism is also considered a crime, so it's balanced.
Vigilantism... right... that's exactly what I want to hide... yessss.
But what about ranger boots?
moonshield
Posts: 113
Joined: Fri May 29, 2009 2:55 pm

Re: Two questions.

Post by moonshield »

p1geonman wrote:
Blaze wrote:Ranger shirts and ranger capes give +10 stealth each, ranger pants give +5 stealth and +5 exploration.
Vigilantism is also considered a crime, so it's balanced.
Vigilantism... right... that's exactly what I want to hide... yessss.
But what about ranger boots?
+5 agi, 70 hitpoints, armour class 1/1
p1geonman
Posts: 94
Joined: Mon Jun 01, 2009 7:48 am

Re: Two questions.

Post by p1geonman »

Thanks for the info. As more types of equipment are developed, we ought to attempt some sort of comprehensive list of the different bonuses. As far as ranger cloaks go, what slots do they take up? Are they like bear skins - helm and back?

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