Game Development: Combat System

Announcements about major changes in Haven & Hearth.
Kyros
Posts: 6
Joined: Wed Feb 10, 2010 11:10 pm

Re: Game Development: Combat System

Post by Kyros »

In comparison to older characters, no, it's hardly anything. But from the perspective of someone who started a few days ago and already has the majority of the skills, it's a major setback. I think I'm just going to wait until the game is completely finished before i bother playing again.
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loftar
Posts: 9096
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: Game Development: Combat System

Post by loftar »

The client is pushed.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Seizure
Posts: 1021
Joined: Thu Sep 03, 2009 5:55 pm

Re: Game Development: Combat System

Post by Seizure »

I would welcome the reset, so long as they make a worthwhile map for us to start with. The current mapgen is quite lacking...
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warrri
Posts: 1033
Joined: Fri Aug 28, 2009 5:55 pm

Re: Game Development: Combat System

Post by warrri »

haven.Resource$LoadException: Load error in resource paginae/atk/fflame(v3), from local res source
at haven.Resource$Loader.handle(Resource.java:412)
at haven.Resource$Loader.run(Resource.java:375)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Weird version number on paginae/atk/atk (3 > 2), loaded from cache source backed by haven.JnlpCache@29b854
at haven.Resource.load(Resource.java:129)
at haven.Resource.load(Resource.java:159)
at haven.Resource$AButton.<init>(Resource.java:753)
at sun.reflect.GeneratedConstructorAccessor19.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at haven.Resource.load(Resource.java:1004)
at haven.Resource.access$300(Resource.java:39)
at haven.Resource$Loader.handle(Resource.java:396)
... 2 more
The world I love The tears I drop To be part of The wave can't stop
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
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Chakravanti
Posts: 3345
Joined: Sat Aug 29, 2009 3:38 am

Re: Game Development: Combat System

Post by Chakravanti »

cuz pacho has to merge after loftar pushes.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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warrri
Posts: 1033
Joined: Fri Aug 28, 2009 5:55 pm

Re: Game Development: Combat System

Post by warrri »

im not and never used pachos :P
this is the defautl client via PLAY button. I havent checked if the source is pushed too.
The world I love The tears I drop To be part of The wave can't stop
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
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sabinati
Posts: 15527
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Game Development: Combat System

Post by sabinati »

Kyros wrote:In comparison to older characters, no, it's hardly anything. But from the perspective of someone who started a few days ago and already has the majority of the skills, it's a major setback. I think I'm just going to wait until the game is completely finished before i bother playing again.
majority of the skills doesn't even touch on actually raising the numbered skill to be useful
also it's an alpha
Cookie
Posts: 293
Joined: Fri Jan 22, 2010 2:15 am

Re: Game Development: Combat System

Post by Cookie »

How big will the new map be?

Also, will there be a central spawn point/meeting place like the Ring of Brodgar?

Will we still be able to spawn in the wilderness, if so?
ZephNecro
Posts: 44
Joined: Sun Sep 20, 2009 7:09 pm

Re: Game Development: Combat System

Post by ZephNecro »

Jorb, stop fooling around with useless updates and do something that matters!!

Like flourbags and keyrings! :P
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warrri
Posts: 1033
Joined: Fri Aug 28, 2009 5:55 pm

Re: Game Development: Combat System

Post by warrri »

Loftar, can you make the client not worse performance wise with every update plz, or is that intentional to prevent multiboxing? :evil:
The world I love The tears I drop To be part of The wave can't stop
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to

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