holy fucking shitOstara wrote:x3Jesus_Smith_Nandez wrote:is that x3, or -3?Ostara wrote:
yeah ok bro
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Jesus_Smith_Nandez
- Posts: 2421
- Joined: Sun Mar 16, 2014 7:15 am
- Location: Canada
Re: Game Development: Valhalla Rising
HnH Videos
God bless
God bless
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qthree
- Posts: 65
- Joined: Sun Feb 14, 2010 7:30 am
Re: Game Development: Valhalla Rising

i crashed server?
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Game Development: Valhalla Rising
Yeah, this is a problem. But it's hardly nothing.pimotimo wrote:Still no way to heal wretched gore ;(
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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camobeast
- Posts: 134
- Joined: Fri Jun 22, 2012 8:20 am
Re: Game Development: Valhalla Rising
Thanks for fixing stone mansion doors
no longer getting stuck on them, will be now swearing at least 3 times less per hour while playing the game
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Jeff
- Posts: 393
- Joined: Wed Aug 12, 2009 1:14 am
Re: Game Development: Valhalla Rising
A patch involving the Valhalla shouldn't send the server to Hel. Something is wrong here.
"I'm just an humble farmer, after all"
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Hervarth
- Posts: 301
- Joined: Sun Aug 16, 2015 4:24 pm
Re: Game Development: Valhalla Rising
Valhalla is a smart way of making a place for people to exhaustively test the combat system 
(i have to die before i get access, though
)
(i have to die before i get access, though
_Gunnar's alt
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hazzor
- Posts: 2245
- Joined: Sat Sep 17, 2011 11:00 am
Re: Game Development: Valhalla Rising
in the same situation, one the one hand I wanna go to valhalla (witness me)Hervarth wrote:(i have to die before i get access, though)
on the other hand, don't wanna die...
Though getting a character "worthy" and killing it wouldn't take TOO long
Oh boy, here I go cheesemaking again...
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LadyV
- Posts: 3113
- Joined: Wed Jan 25, 2012 2:34 am
Re: Game Development: Valhalla Rising
hazzor wrote:in the same situation, one the one hand I wanna go to valhalla (witness me)Hervarth wrote:(i have to die before i get access, though)
on the other hand, don't wanna die...
Though getting a character "worthy" and killing it wouldn't take TOO long
Quite true but what an interesting way to take challenges that happen every world.
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Valhalla Rising
Just in case you weren't aware, these are the same conditions that have hitherto determined whether the skull of a Hearthling is developed or not.Orcling wrote:>100k LP
>worthy
Your definition of worthy needs to be overworked. Should make it 1 mil.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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stickman
- Posts: 660
- Joined: Sat Nov 21, 2009 12:40 am
Re: Game Development: Valhalla Rising
wow i regret putting so much into unarmed now... i should have just saved my LP up... 
