Arguably, but, well, meh. Drown an alt or kill an alt in faux-combat. Same same.SovietUnion wrote:Best.. Update.. Ever..
Btw. shouldn't only the fortunate ones that fall in glorious battle be worthy of Valhalla?
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jorb
- Posts: 18715
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- Location: Here, there and everywhere.
Re: Game Development: Valhalla Rising
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Clemence
- Posts: 447
- Joined: Sat Mar 19, 2011 5:26 am
Re: Game Development: Valhalla Rising
" blessed are the poor in spirit, for theirs is the kingdom of heaven ", well it match as this Valhall is some sort of eternal pvp hell.loftar wrote:It is.VDZ wrote:So to make sure, this is 50+ INT AND 100k+ LP?
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Lambsauce
- Posts: 90
- Joined: Sun Mar 06, 2011 2:26 am
- Location: Birdwatchin' spot
Re: Game Development: Valhalla Rising
jorb wrote:
Here's a color guide. Hope it helps. Updated OP with a link to it.
Aw hell yeah, finally a building with a wooden roof. Gooseberry Great Hall here I come
I'm here to kick ass and chew bubblegum, and I'm all out of ass
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DaniAngione
- Posts: 1791
- Joined: Sun Dec 18, 2011 12:22 am
- Location: The Hearthlands
Re: Game Development: Valhalla Rising
Would it be possible to eventually find a midpoint, though? Or maybe remove the INT 50+ restriction? That's easy, for sure, but I guess it's pointless with the 100k LP restriction. My brother saw someone killing a nettle-dressed noob (he was almost that, too) and could've run - but decided to face to murderer and fight back when he attacked even though he knew he was stronger and he could've walked past in peace or teleported back to HF before.jorb wrote:Arguably, but, well, meh. Drown an alt or kill an alt in faux-combat. Same same.SovietUnion wrote:Best.. Update.. Ever..
Btw. shouldn't only the fortunate ones that fall in glorious battle be worthy of Valhalla?
Now he won't go to Valhalla because he had like 20 INT or something (around 110k LP though). I'm sure such an act of foolishness - yet also bravery - could be deemed worthy for the gods?
TL;DR: I think that death in combat + 100k LP would be a far better requirement - just my 5 cents though
W16 ???
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
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W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
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banok
- Posts: 696
- Joined: Tue Jan 26, 2010 3:59 am
- Location: Homeless by choice
Re: Game Development: Valhalla Rising
Would be pretty badass if was only for people who died in pvp. people who die with such strong characters in pve or drowing/starvation should be mocked, not rewarded.jorb wrote:Arguably, but, well, meh. Drown an alt or kill an alt in faux-combat. Same same.SovietUnion wrote:Best.. Update.. Ever..
Btw. shouldn't only the fortunate ones that fall in glorious battle be worthy of Valhalla?
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VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: Game Development: Valhalla Rising
Death in combat with a bear or troll or similar mighty creature should definitely qualify you for Valhalla. Especially if you fell after slaying multiple bears, succumbing from the wounds you got from all encounters combined. Plus, you can drown in combat.banok wrote:Would be pretty badass if was only for people who died in pvp. people who die with such strong characters in pve or drowing/starvation should be mocked, not rewarded.jorb wrote:Arguably, but, well, meh. Drown an alt or kill an alt in faux-combat. Same same.SovietUnion wrote:Best.. Update.. Ever..
Btw. shouldn't only the fortunate ones that fall in glorious battle be worthy of Valhalla?
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banok
- Posts: 696
- Joined: Tue Jan 26, 2010 3:59 am
- Location: Homeless by choice
Re: Game Development: Valhalla Rising
Ok guys I tested it, I have:
71 UA
32 MC
raise shield means x3 MC value so I effectively have 96 MC vs 71 UA

both my moves below took 1 hit from a fox, and as you can see the difference is fucken negliable. I knew delta stuff would make x3 means less, but wow. Still raise shield is a great move for its other properties, but the x3 thing doesn't seem to matter much at all
EDIT:
Gunnar (ty) did same test with 60 ua and 84 mc and
http://puu.sh/kwcHB/f07a39c240.png
http://puu.sh/kwcHw/6afacd6be2.png
can see his shield up bar is more full but yeah still pretty simular.
71 UA
32 MC
raise shield means x3 MC value so I effectively have 96 MC vs 71 UA

both my moves below took 1 hit from a fox, and as you can see the difference is fucken negliable. I knew delta stuff would make x3 means less, but wow. Still raise shield is a great move for its other properties, but the x3 thing doesn't seem to matter much at all
EDIT:
Gunnar (ty) did same test with 60 ua and 84 mc and
http://puu.sh/kwcHB/f07a39c240.png
http://puu.sh/kwcHw/6afacd6be2.png
can see his shield up bar is more full but yeah still pretty simular.
Last edited by banok on Fri Oct 02, 2015 9:31 pm, edited 1 time in total.
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RickyP602
- Posts: 280
- Joined: Sun Aug 08, 2010 9:20 pm
Re: Game Development: Valhalla Rising
Don't you guys get that it is effectively the same thing? Make an alt, drown an alt, have a friend kill your alt, kill your alt with an alt. whatever, Larp it how you will, but mechanically it is indeed the same thing.banok wrote:Would be pretty badass if was only for people who died in pvp. people who die with such strong characters in pve or drowing/starvation should be mocked, not rewarded.jorb wrote:Arguably, but, well, meh. Drown an alt or kill an alt in faux-combat. Same same.SovietUnion wrote:Best.. Update.. Ever..
Btw. shouldn't only the fortunate ones that fall in glorious battle be worthy of Valhalla?
Last edited by RickyP602 on Fri Oct 02, 2015 9:26 pm, edited 1 time in total.
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banok
- Posts: 696
- Joined: Tue Jan 26, 2010 3:59 am
- Location: Homeless by choice
Re: Game Development: Valhalla Rising
No because 99% of deaths to bears are gona be people being stooopid, not bravely 1v1 a bear. more like you didn't wall it in probably and died like a pussy. It should be there to mollycoddle people who got ganked, make them feel a bit better.VDZ wrote:
Death in combat with a bear or troll or similar mighty creature should definitely qualify you for Valhalla. Especially if you fell after slaying multiple bears, succumbing from the wounds you got from all encounters combined. Plus, you can drown in combat.
You are going to grind and throw away 200k LP just to play in valhalla? you will get there on your main anyway, great plan buddy.RickyP602 wrote: Don't you guys get that it is effectively the same thing? Make an alt, drown and alt, have a friend kill your alt, kill your alt with an alt. whatever, Larp it how you will, but mechanically it is indeed the same thing.
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chrisrock
- Posts: 318
- Joined: Sat Aug 22, 2015 6:44 pm
Re: Game Development: Valhalla Rising
that was fast. thank you!jorb wrote:Here's a color guide. Hope it helps. Updated OP with a link to it.