Propose pay for cosmetic items instead of game time.

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Teleskop
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Re: Propose pay for cosmetic items instead of game time.

Post by Teleskop »

You didnt really understood and you are pushing it further arent you?

Why use the money to buy a hat when you to buy a subsription first.If you dont need subscribtion then you are free to buy the hat
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burgingham
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Re: Propose pay for cosmetic items instead of game time.

Post by burgingham »

Are you even reading what he is writing?

He is saying even then you wouldn't be buying a hat or at least not enough people would.
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Strandmullen
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Re: Propose pay for cosmetic items instead of game time.

Post by Strandmullen »

Teleskop wrote:You didnt really understood and you are pushing it further arent you?

Why use the money to buy a hat when you to buy a subsription first.If you dont need subscribtion then you are free to buy the hat
I think we have come to a dead end. What I'm saying is I don't think enough people would buy cosmetics if the game was completely free for Jorb and Loftar to be able to make a living off of it. And I do understand that you think enough people would buy cosmetics if the game was completely free, it's just that I disagree.
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Teleskop
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Re: Propose pay for cosmetic items instead of game time.

Post by Teleskop »

Are you reading what i am writing or you are just jumping on bandwagon of fanboyism?
I already stated that i realize that.
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Strandmullen
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Re: Propose pay for cosmetic items instead of game time.

Post by Strandmullen »

Teleskop wrote:Are you reading what i am writing or you are just jumping on bandwagon of fanboyism?
I already stated that i realize that.
Of course I am reading what you're writing, but my question then is, why are you arguing for the game being completely free if you realize not enoguh people would buy cosmetics to afford further development and maintenance of the game?
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Teleskop
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Re: Propose pay for cosmetic items instead of game time.

Post by Teleskop »

Strandmullen wrote:
Teleskop wrote:Are you reading what i am writing or you are just jumping on bandwagon of fanboyism?
I already stated that i realize that.
Of course I am reading what you're writing, but my question then is, why are you arguing for the game being completely free if you realize not enoguh people would buy cosmetics to afford further development and maintenance of the game?
It was a reply to the butthurt moderator

The hats propably wouldnt be enough but in a game where you build entire cities,recipes for different buildings/thatchings/walls/shit of purely cosmetic effect would be quite a good source of money would they
But then again it would draw free players from full game experience just as limited gametime.
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Sever
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Re: Propose pay for cosmetic items instead of game time.

Post by Sever »

Teleskop wrote:
Strandmullen wrote:
Teleskop wrote:Are you reading what i am writing or you are just jumping on bandwagon of fanboyism?
I already stated that i realize that.
Of course I am reading what you're writing, but my question then is, why are you arguing for the game being completely free if you realize not enoguh people would buy cosmetics to afford further development and maintenance of the game?
It was a reply to the butthurt moderator

The hats propably wouldnt be enough but in a game where you build entire cities,recipes for different buildings/thatchings/walls/shit of purely cosmetic effect would be quite a good source of money would they
But then again it would draw free players from full game experience just as limited gametime.
Haven & Hearth DLC #1 drops on October 31st, featuring wallpaper and flooring for houses and cellars. Literally billions of possible combinations! Preorder yours today and get an exclusive HD stone axe skin!

Stay tuned for more exciting deals!

Edit: jokes aside, this kind of thing will actually be purchased by people with plenty of disposable income. Lots of people want to fancy up their base.
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Strandmullen
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Re: Propose pay for cosmetic items instead of game time.

Post by Strandmullen »

Teleskop wrote:The hats propably wouldnt be enough but in a game where you build entire cities,recipes for different buildings/thatchings/walls/shit of purely cosmetic effect would be quite a good source of money would they
But then again it would draw free players from full game experience just as limited gametime.
First of all I don't think the amount or extent of cosmetics available for purchase matters enough for it to generate enough revenue.

Secondly, and I realize this does not apply to everyone, I really don't care about cosmetics or graphics of any kind. I purely enjoy this game for its game mechanics. Therefore It would very much so disappoint me if developing time went to more cosmetics instead of gameplay.
Eemerald
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Re: Propose pay for cosmetic items instead of game time.

Post by Eemerald »

game time is worth more than cosmetics.
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Robben_DuMarsch
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Re: Propose pay for cosmetic items instead of game time.

Post by Robben_DuMarsch »

I would rather our two man dev team have the freedom to improve the game in such a way that it will grow it's subscriber base, rather than watch them sink all their time into creating spiffy merchandise offers to drive their income.

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