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Lorefin
- Posts: 132
- Joined: Sun Sep 04, 2011 3:14 pm
Haven should be the game about being a pirate
Seriously, instead of the one land a huge Archipelago of islands. Villages can develop docks and build different classes of ships, you can only live on a ship for example and sail around. Larger ships need would need cooperation of few people to work sucessfuly, sea fights and land forts with cannons, abordage and stuff.
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Bowshot125
- Posts: 1045
- Joined: Tue Jun 26, 2012 12:31 pm
- Location: In tanning fluid limbo
Re: Haven should be the game about being a pirate
Lolno, but I do agree we needed an ocean, maybe a few islands and bigger ships.
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Teleskop
- Posts: 2910
- Joined: Sat Jul 10, 2010 9:55 am
- Location: Little Teleskop
Re: Haven should be the game about being a pirate
I know thats propably not how a map gen works but it would be cool if instead of deleting the world on wipe,they would simply add another bigass island seperated by ocean and put the new starting area here 
Teleskop
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g1real
- Posts: 881
- Joined: Sun Aug 09, 2009 10:30 am
- Location: You are now breathing manually.
Re: Haven should be the game about being a pirate
I've never really liked loftar's map generation, it's just a mishmash of blobs that borderline triggers my trypophobia.
Hafen Ocean DLC expansion pack next year for the low low price of $40 when?
Hafen Ocean DLC expansion pack next year for the low low price of $40 when?
loftar: The inner chaos of the Jorbian mind is hard to conceal. 
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Haven should be the game about being a pirate
An ocean would suck because boats suck. Anything involving boats is pants on head stupid.
You think oceans would be all cool and IMMERSIVE but then you go into one and realize it's more boring than walking through the forest.
Unless there's a massive update for a bunch of sea monsters and forageables, oceans would never be fun.
You think oceans would be all cool and IMMERSIVE but then you go into one and realize it's more boring than walking through the forest.
Unless there's a massive update for a bunch of sea monsters and forageables, oceans would never be fun.





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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Haven should be the game about being a pirate
I'm happy with the game being primarily about land, but I wouldn't oppose an ocean border to the world with features incorporated into it.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Asgaroth22
- Posts: 625
- Joined: Mon Jan 09, 2012 8:08 pm
Re: Haven should be the game about being a pirate
Though I do love anything that has to do with pirates, i wouldn't want haven to go that way. Instead, why not develop what we have? Seafaring was important in the norse civilization, on which the game is based, as i can assume from the mythology. I'd totally use a drakkar instead of this small boat we've got.
“The story so far:
In the beginning the Universe was created.
This has made a lot of people very angry and been widely regarded as a bad move.”
In the beginning the Universe was created.
This has made a lot of people very angry and been widely regarded as a bad move.”
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Mashadar
- Posts: 379
- Joined: Thu Jan 20, 2011 9:34 am
Re: Haven should be the game about being a pirate
I certainly hope continents and ships will be added some day, providing a viable way of trading between port towns.
Also, as long as you can board other ships, pirating will happen whether people like it or not, no need for cannons or any other overly complicated mechanics.
Also, as long as you can board other ships, pirating will happen whether people like it or not, no need for cannons or any other overly complicated mechanics.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Haven should be the game about being a pirate
Sounds like a great idea for a new MMO...Lorefin wrote:Seriously, instead of the one land a huge Archipelago of islands. Villages can develop docks and build different classes of ships, you can only live on a ship for example and sail around. Larger ships need would need cooperation of few people to work sucessfuly, sea fights and land forts with cannons, abordage and stuff.
let's keep Haven as Haven & Hearth, not "Pirates & Pillaging"... wait, that doesn't work because it already is that... umm... "Sailing and Seamanship"... yeah, that's better!
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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ArvinJA
- Posts: 1255
- Joined: Sun Mar 20, 2011 1:02 pm
- Location: Sweden
Re: Haven should be the game about being a pirate
There needs to be dark water
The low life has lost its appeal
And I'm tired of walking these streets
To a room with its cupboards bare
And I'm tired of walking these streets
To a room with its cupboards bare