When applying Stinging Poultice, it temporarily subtracts 2 strength and 3 agility for each one applied, but does not add them back for each until they have ALL finished healing. Is this intentional? If not, I'm guessing this is a bug.
Example:
Lets say 3 Poultice were applied to 3 wounds which gives -6 strength and -9 agility
one wound heals, but currently the de-buffs are staying the same
shouldn't it be -4 strength and -6 agility after one of the 3 heal?
-
Idlehumor
- Posts: 28
- Joined: Fri Jul 19, 2013 2:58 pm
Re: Stinging Poultice de-buff stacking
odd... it fixed itself... my bad
-
jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Stinging Poultice de-buff stacking
Relog will probably fix what I believe is a display update problem.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose