I'd love to see the proof, i've tried within 2 tiles of an ore node (2 tiles outside of the ore node) and got no directional pointer.Sevenless wrote:Q10 extract has a range of 5 tiles to ore.Gabula wrote:Yes Vigilance you can get the directional pointer with q12 extract, but not with q10 extract in q10 jars.
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Gabula
- Posts: 172
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Re: rustroot not pointing out if rocks are under you
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Delamore
- Posts: 1234
- Joined: Mon Jul 13, 2009 9:11 am
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: rustroot not pointing out if rocks are under you
Simple solution: recycle the info box instead of creating a new one.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Leafstab
- Posts: 401
- Joined: Tue Jan 28, 2014 12:26 am
- Location: I'm not sure.....
Re: rustroot not pointing out if rocks are under you
It detects ore underneath youGabula wrote:I'd love to see the proof, i've tried within 2 tiles of an ore node (2 tiles outside of the ore node) and got no directional pointer.Sevenless wrote:Q10 extract has a range of 5 tiles to ore.Gabula wrote:Yes Vigilance you can get the directional pointer with q12 extract, but not with q10 extract in q10 jars.

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Eggy57
- Posts: 111
- Joined: Tue Jul 14, 2015 2:50 pm
Re: rustroot not pointing out if rocks are under you
it would be better if it was a rock under you it would tell you what it is then it would point in the direction of ore
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: rustroot not pointing out if rocks are under you
Eggy57 wrote:it would be better if it was a rock under you it would tell you what it is then it would point in the direction of ore
It does this already? If there's ore within range.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Eggy57
- Posts: 111
- Joined: Tue Jul 14, 2015 2:50 pm
Re: rustroot not pointing out if rocks are under you
Really? maybe i just don't have ore near by my areaLunarius_Haberdash wrote:Eggy57 wrote:it would be better if it was a rock under you it would tell you what it is then it would point in the direction of ore
It does this already? If there's ore within range.
