Game Development: Lucid Lynx

Announcements about major changes in Haven & Hearth.
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SovietUnion
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Location: Brno, Czech Republic

Re: Game Development: Lucid Lynx

Post by SovietUnion »

Jorbtar please make lynxes tamable. For us cat people
Notable characters: Cpt. Danko, Kng. Danko

LS of MorningWood (as of W7)
North Star market owner (W11)
King of North Star Kingdom & Market (W12)
LS of MorningWood (W13), quit early cause reasons
Open village of North Star (W14)

"Not really. But meh.. who needs proper communication anyways"
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jorb
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Re: Game Development: Lucid Lynx

Post by jorb »

It is indeed the plan to make them tamable to normal cats.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Granger
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Re: Game Development: Lucid Lynx

Post by Granger »

Yay, Cats :)

Before i forget: can Foxes now break Brickwall?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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spectacle
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Re: Game Development: Lucid Lynx

Post by spectacle »

jorb wrote:It is indeed the plan to make them tamable to normal cats.
What use will cats have? The only game I know of with useful cats is Minecraft, where they scare away creepers... :o

Creepers confirmed for next update!
Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
-Commissioner Pravin Lal, "A Social History of Planet"
Yasodhara
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Re: Game Development: Lucid Lynx

Post by Yasodhara »

Drevar wrote:Of course this happens during Dewey time....
This is great actually. With all of those server crashes and map resettings managed to gather full inventory of high-ish q mantles.
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CaptainMidget
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Re: Game Development: Lucid Lynx

Post by CaptainMidget »

spectacle wrote:
jorb wrote:It is indeed the plan to make them tamable to normal cats.
What use will cats have? The only game I know of with useful cats is Minecraft, where they scare away creepers... :o

Creepers confirmed for next update!
Itd be mad as to have a lynx go after a fleeing animal in combat, after you've damaged it enough.
Garfy
Posts: 310
Joined: Thu Jul 30, 2009 11:52 am

Re: Game Development: Lucid Lynx

Post by Garfy »

spectacle wrote:
jorb wrote:It is indeed the plan to make them tamable to normal cats.
What use will cats have? The only game I know of with useful cats is Minecraft, where they scare away creepers... :o

Creepers confirmed for next update!
You can love it.

https://www.youtube.com/watch?v=NdACUfI6nA0
Even gorillas smart enough to know that.
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LittleJohn
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Re: Game Development: Lucid Lynx

Post by LittleJohn »

jorb wrote:It is indeed the plan to make them tamable to normal cats.
Where are the wolves and dogs as companions ? :)
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SovietUnion
Posts: 266
Joined: Mon Mar 12, 2012 4:42 am
Location: Brno, Czech Republic

Re: Game Development: Lucid Lynx

Post by SovietUnion »

LittleJohn wrote:
jorb wrote:It is indeed the plan to make them tamable to normal cats.
Where are the wolves and dogs as companions ? :)
Or a guard badger!
Notable characters: Cpt. Danko, Kng. Danko

LS of MorningWood (as of W7)
North Star market owner (W11)
King of North Star Kingdom & Market (W12)
LS of MorningWood (W13), quit early cause reasons
Open village of North Star (W14)

"Not really. But meh.. who needs proper communication anyways"
RedKGB
Posts: 730
Joined: Thu Nov 24, 2011 7:54 am

Re: Game Development: Lucid Lynx

Post by RedKGB »

Attack bears, yes, hermits need them.
overtyped wrote:I didnt know you were more stubborn than me, but I guess you are. You are more willing to talk in a endless circle of already answered arguments than I will ever be. Good day to you.

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