Belt slot

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
shubla
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Belt slot

Post by shubla »

If you dont have belt in your belt slot. Your pants would drop on gorund randomly. This would be very unfortunate if you are on boat. Poor man's belt would prevent this. Maybe other fancier belts could be added!
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
Bowshot125
Posts: 1045
Joined: Tue Jun 26, 2012 12:31 pm
Location: In tanning fluid limbo

Re: Belt slot

Post by Bowshot125 »

shubla wrote:If you dont have belt in your belt slot. Your pants would drop on gorund randomly. This would be very unfortunate if you are on boat. Poor man's belt would prevent this. Maybe other fancier belts could be added!
Why would you make large pants for yourself when your weight doesn't change in game? Belts are purely cosmetic and they should stay that way.
RickyP602
Posts: 280
Joined: Sun Aug 08, 2010 9:20 pm

Re: Belt slot

Post by RickyP602 »

Bowshot125 wrote:
shubla wrote:If you dont have belt in your belt slot. Your pants would drop on gorund randomly. This would be very unfortunate if you are on boat. Poor man's belt would prevent this. Maybe other fancier belts could be added!
Why would you make large pants for yourself when your weight doesn't change in game? Belts are purely cosmetic and they should stay that way.
I'd be cool with toolbelts like in salem.
User avatar
abt79
Posts: 1629
Joined: Thu Feb 06, 2014 1:59 am
Location: looking for black coal, completely in vein

Re: Belt slot

Post by abt79 »

Maybe having your pants falling down would be too much, but I would like to see some functional/fancy belts.

Such as a merchant's belt or a grappling belt or armored steel belt or something.
evangili
Posts: 66
Joined: Fri Sep 04, 2015 2:31 pm

Re: Belt slot

Post by evangili »

just let us hang quiver at belt, better belts could take more quivers (or an other item like axe , u can hang an axe at your belt if u look it that way)
fuinharlz
Posts: 180
Joined: Tue Jan 07, 2014 2:45 am

Re: Belt slot

Post by fuinharlz »

evangili wrote:just let us hang quiver at belt, better belts could take more quivers (or an other item like axe , u can hang an axe at your belt if u look it that way)
Actually, if you look at the character when having an axe equiped, it looks like the axe is attached to a "invisible belt" (or just glued at the pants :P)
User avatar
LadyV
Posts: 3113
Joined: Wed Jan 25, 2012 2:34 am

Re: Belt slot

Post by LadyV »

No this is not something I like. You can make proper fitting clothes without a belt.
User avatar
Lojka
Posts: 264
Joined: Sat Jan 21, 2012 10:02 am

Re: Belt slot

Post by Lojka »

i prefer belt where i can place my keyring and waterflask, and also with holster for hatchet
User avatar
banok
Posts: 696
Joined: Tue Jan 26, 2010 3:59 am
Location: Homeless by choice

Re: Belt slot

Post by banok »

actually yeah a slot where you can hang quiver OR holster a spare axe/sword/torch would be nice.

Return to “Critique & Ideas”