Amber Client

Forum for alternative clients, mods & discussions on the same.
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Apillion
Posts: 405
Joined: Mon Dec 30, 2013 10:34 am

Re: Amber Client

Post by Apillion »

Prodark wrote:
Yes could write player's position relative to tile_0_0 for the current session to a file or a socket (this will need to be weighted carefully though as both approaches have their advantages and disadvantages).

But this might require significant work from the map tool developers. Not sure if any even have support for "live" loading of sessions.
I am using Mapper by Grafbredbery so frankly I have no idea about other tools or what will be needed to implement it on their side.
I'd be interested to implement this in my map tool. :)

If this happens I'd be interested in using your map tool :)
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CaptainMidget
Posts: 575
Joined: Mon Aug 08, 2011 4:54 am

Re: Amber Client

Post by CaptainMidget »

I know this is a client breaking thing, but does anyone else lose about 10FPS when holding shift down?

Eg; Shift-planting seeds
Kelody
Posts: 253
Joined: Wed Feb 05, 2014 8:38 pm

Re: Amber Client

Post by Kelody »

If you shift right click the seeds, you can area plant rather than shift planting seeds. I haven't really noticed FPS issues, just network ones.
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Marksman
Posts: 123
Joined: Thu Feb 25, 2010 4:26 pm
Location: Russia, Saint-Petersburg

Re: Amber Client

Post by Marksman »

CaptainMidget wrote:I know this is a client breaking thing, but does anyone else lose about 10FPS when holding shift down?

Eg; Shift-planting seeds
My friend on weak PC have it. When he hold Shift he lose FPS.
For me I'm not found any changes. I will try to look on FPS meter today.
Vraatjuh
Posts: 456
Joined: Tue Sep 28, 2010 4:08 pm
Location: Heaven

Re: Amber Client

Post by Vraatjuh »

Still love your client, got some requests though if possible:

1. Make it possible to attack animals by clicking on minimap.
2. Hiding of trees/walls/cb's

Cheers!
PappaPapula
Posts: 13
Joined: Wed Aug 21, 2013 11:06 am

Re: Amber Client

Post by PappaPapula »

Ok as we had a strange discussion in village already i want to come back to the avg. quality forumla here.

u say that we have some items here that use a quadratic formula to check which benefits they will give. that might be true and for this items a quadratic avg ql formula is usefull.
but this only counts for this special items. like nettle cloth or bunny sliper or whatever.
it does not count for the items u use to craft this stuff. if u craft nettle out of avg ql 34 stuff u wont get a avg 34 nettle part as result. mostlikely it will be like ql 30 or something.
thats because the craffting formula in every ql is arithmetic and not quadratic. a quadratic formula values items with wider spread stats higher then normal arithmetic formula.
but in crafting results u normaly get more evened out quality numbers. (especialy that early in world where u dont have to many stuff to choose from)

here an example with extremer numbers:

u craft an item out of 3 parts

1. 10 10 100 (avg amber= 58,3 ; avg normal=40)
2. 10 100 10 (avg amber= 58,3 ; avg normal=40)
3. 100 10 10 (avg amber= 58,3 ; avg normal=40)

resulting item will be (cause of arithmetic formula):

40 40 40 (avg amber= 40 ; avg normal=40)

so amber just made u think u craft a pretty awesome bunnyslipper ( ¦] )
but the difference is almost 50% here.

ofc this numbers are extrems and in real usual craftings u mostly only loose like 3 qualitiy lvls comared to what amber shows u... but still its annoying.

so to make it short.

yes quadratic formula is usefull but only for finished items that also use this formula.
but for every other item in game (like 98%?) a arithmetic formula gives u a much better idea of the value of your items.

i hope my english was good enough to explain it :oops:
and thx for this great client anyhow!
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eolind
Posts: 20
Joined: Mon Nov 14, 2011 4:05 pm

Re: Amber Client

Post by eolind »

you presented a good example
when you craft an object from a few ingredients you need to sum each type of quality of this ingredients individually, not the average quality of each ingredient
Last edited by eolind on Tue Oct 20, 2015 5:01 pm, edited 1 time in total.
PappaPapula
Posts: 13
Joined: Wed Aug 21, 2013 11:06 am

Re: Amber Client

Post by PappaPapula »

if we would all do this every time we wouldnt need avg ql atall
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eolind
Posts: 20
Joined: Mon Nov 14, 2011 4:05 pm

Re: Amber Client

Post by eolind »

yeah, i got your idea

maybe, then we should request improoved client calculation of quality of resulting craft item?
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shubla
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Amber Client

Post by shubla »

Water bar appears when hteres seeds on barrel too. And its not accurate at all. Shows its full even with 1 seed.
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