Game Development: Lettuce Imagine

Announcements about major changes in Haven & Hearth.
tiarali
Posts: 145
Joined: Thu Aug 02, 2012 11:25 am
Location: Australia

Re: Game Development: Lettuce Imagine

Post by tiarali »

I can't find lettuce seeds :(
CapnCliff
Posts: 53
Joined: Mon Apr 22, 2013 1:55 am

Re: Game Development: Lettuce Imagine

Post by CapnCliff »

if there was a way to raise q of resources like clay through processing without having to find super high q nodes then the world could run indefinitely. or we would get to a point where everything was maxed out and players would either stop playing or the world would be ruined with pumpkin headed marauders running around killing any and everything. say the server were to go on forever. new players joining at the end of the first year would never stand a chance.
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jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Game Development: Lettuce Imagine

Post by jorb »

Potjeh wrote:But what's your guesstimate for how long it should hold out?
Can't say I have one, tbt.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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NovaQ
Posts: 33
Joined: Wed Sep 02, 2015 8:43 pm

Re: Game Development: Lettuce Imagine

Post by NovaQ »

CapnCliff wrote:if there was a way to raise q of resources like clay through processing without having to find super high q nodes then the world could run indefinitely. or we would get to a point where everything was maxed out and players would either stop playing or the world would be ruined with pumpkin headed marauders running around killing any and everything. say the server were to go on forever. new players joining at the end of the first year would never stand a chance.
This can be good. Making hq clay like it was in salem can be good.
CapnCliff
Posts: 53
Joined: Mon Apr 22, 2013 1:55 am

Re: Game Development: Lettuce Imagine

Post by CapnCliff »

we would need to form advanced communities. form better governments. get better more advanced structures. windmills, castles, ability to make or fill in bodies of water, how old is the setting of this game again? medieval? pre colonial? either way theres a ton of things the game would need to last indefinitely and fit more into the era its set. maybe even some way of advancing to higher civilization. rome wasn't built in a day, but it was built. from straw huts and tanning frames to marble arches and giant structures. we have all the resources now. lets make larger better things. bridges, aqueducts, sawmills, processing machines to make better resources from crap. fertilizer, so many possibilities.
DarkHPG
Posts: 57
Joined: Sun Aug 11, 2013 10:42 am

Re: Game Development: Lettuce Imagine

Post by DarkHPG »

http://i.imgur.com/j5vDBH9.png

^^Lettuce stats.

Get 6 seeds from harvest. And 9 more from splitting the head of lettuce. (with drudic rite)
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hazzor
Posts: 2245
Joined: Sat Sep 17, 2011 11:00 am

Re: Game Development: Lettuce Imagine

Post by hazzor »

DarkHPG wrote:http://i.imgur.com/j5vDBH9.png

^^Lettuce stats.

Get 6 seeds from harvest. And 9 more from splitting the head of lettuce. (with drudic rite)
so the leaves are just generic salad greens, but does the head have any recipes?
Oh boy, here I go cheesemaking again...
DarkHPG
Posts: 57
Joined: Sun Aug 11, 2013 10:42 am

Re: Game Development: Lettuce Imagine

Post by DarkHPG »

None that I was able to unlock.
Drevar
Posts: 201
Joined: Mon Aug 16, 2010 9:38 pm

Re: Game Development: Lettuce Imagine

Post by Drevar »

Totally expecting Black Desert level character customization. Anyone else?
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Anyone?
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Dammit.

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