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raindrops
- Under curfew
- Posts: 70
- Joined: Thu Aug 27, 2015 11:48 pm
Combat upon spawning?
So I used a sign post to travel, and before my page could even load I was dead. Someone initated combat with me when my character had spawned literally with 2-3 seconds. My page had not even fucking loaded. I think that is just bullshit.
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raindrops
- Under curfew
- Posts: 70
- Joined: Thu Aug 27, 2015 11:48 pm
Re: Combat upon spawning?
I am thinking maybe... you shouldn't be able to initiate combat as soon as someone spawns on a screen.
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maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
Re: Combat upon spawning?
before people come being trolls~
I'm sorry for your loses, this world is harsh no doubt about it.
Dieing is the hardest thing, and for many the end of their adventure~
never to returning to the world of HnH~
Starting over however is not hard.
in fact starting over can lead to new understanding.
take the knowledge you've gain and begin anew.
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abit of advise
create 2-3 toons~
1 for forging, 1 for farming, 1 for other.
get to know a village they might be able to pull you up on your feet quickly.
travel the world, this game has no set rules on how its played.
but leaving or quiting~
we never like to see that in our community
.............
I'm sorry for your loses, this world is harsh no doubt about it.
Dieing is the hardest thing, and for many the end of their adventure~
never to returning to the world of HnH~
Starting over however is not hard.
in fact starting over can lead to new understanding.
take the knowledge you've gain and begin anew.
................
abit of advise
create 2-3 toons~
1 for forging, 1 for farming, 1 for other.
get to know a village they might be able to pull you up on your feet quickly.
travel the world, this game has no set rules on how its played.
but leaving or quiting~
we never like to see that in our community
.............
I agree with this. the solution however can be hard to make. namely on how the server reads thingsraindrops wrote:I am thinking maybe... you shouldn't be able to initiate combat as soon as someone spawns on a screen.
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game ideas
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Combat upon spawning?
Idk about travel through crossroads, but IMO you shouldn't even spawn into the gameworld until your computer has fully loaded you in
You should not be logging into a blackscreen which can actually last for 2 minutes for some people
You should not be logging into a blackscreen which can actually last for 2 minutes for some people
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Combat upon spawning?
thisjordancoles wrote:Idk about travel through crossroads, but IMO you shouldn't even spawn into the gameworld until your computer has fully loaded you in
You should not be logging into a blackscreen which can actually last for 2 minutes for some people
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Teleskop
- Posts: 2910
- Joined: Sat Jul 10, 2010 9:55 am
- Location: Little Teleskop
Re: Combat upon spawning?
i dont like you but +1jordancoles wrote:Idk about travel through crossroads, but IMO you shouldn't even spawn into the gameworld until your computer has fully loaded you in
You should not be logging into a blackscreen which can actually last for 2 minutes for some people
Teleskop
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lachlaan
- Posts: 488
- Joined: Sat Apr 06, 2013 9:32 pm
Re: Combat upon spawning?
+2 even. If we can't cheese animals we shouldn't be able to cheese players.jordancoles wrote:IMO you shouldn't even spawn into the gameworld until your computer has fully loaded you in
You should not be logging into a blackscreen which can actually last for 2 minutes for some people
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Combat upon spawning?
The old "You don't appear until you move or some arbitrarily long time" solution found in other games would work.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Chiprel2
- Posts: 125
- Joined: Sun Nov 17, 2013 5:28 am
Re: Combat upon spawning?
This!Sevenless wrote:The old "You don't appear until you move or some arbitrarily long time" solution found in other games would work.
Doing 'client didnt load resource' would just lead to people abuse it with clients. Simple timer or 'i moved im vulnerable' would work. (preferably mix of both so people cant afk scout/camp your roads while being invulnerable)
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Combat upon spawning?
Guess the better place for this is the C&I now, hope Jorb sees it.