Game Development: Coat of Many Colors

Announcements about major changes in Haven & Hearth.
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spectacle
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Re: Game Development: Coat of Many Colors

Post by spectacle »

rye130 wrote:
Tonkyhonk wrote:it is too risky for most of us to hold a cash item in inventory to travel to your friends place for hours
Don't take the item out of the hearth fire until you get to your friends place. 0 risk of losing the item while traveling
Or have your friend walk over to your place to collect the item. They should be willing to put in a bit of effort themselves if they are getting a gift I think. :)
Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
-Commissioner Pravin Lal, "A Social History of Planet"
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Tonkyhonk
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Re: Game Development: Coat of Many Colors

Post by Tonkyhonk »

rye130 wrote:
Tonkyhonk wrote:it is too risky for most of us to hold a cash item in inventory to travel to your friends place for hours
Don't take the item out of the hearth fire until you get to your friends place. 0 risk of losing the item while traveling
then youll have to travel all the way back home again, wont be able to hearth back home... it wont be an issue for someone who is moving to ones friends place. im talking about friends who dont live together.
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Tonkyhonk
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Re: Game Development: Coat of Many Colors

Post by Tonkyhonk »

spectacle wrote:
rye130 wrote:
Tonkyhonk wrote:it is too risky for most of us to hold a cash item in inventory to travel to your friends place for hours
Don't take the item out of the hearth fire until you get to your friends place. 0 risk of losing the item while traveling
Or have your friend walk over to your place to collect the item. They should be willing to put in a bit of effort themselves if they are getting a gift I think. :)
i never find it nice to force someone who may make a great art for my personal banner for a sketchbook page to spend hours walking for a gift.
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rye130
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Re: Game Development: Coat of Many Colors

Post by rye130 »

Tonkyhonk wrote:
rye130 wrote:
Tonkyhonk wrote:it is too risky for most of us to hold a cash item in inventory to travel to your friends place for hours
Don't take the item out of the hearth fire until you get to your friends place. 0 risk of losing the item while traveling
then youll have to travel all the way back home again, wont be able to hearth back home... it wont be an issue for someone who is moving to ones friends place. im talking about friends who dont live together.
Do it with a throw away alt.

Changing it so you gift makes it feel so much more pay2win in my opinion.
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Koru
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Re: Game Development: Coat of Many Colors

Post by Koru »

Cool update, but now I wish to have ability to terraform sand :P.
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Tonkyhonk
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Re: Game Development: Coat of Many Colors

Post by Tonkyhonk »

rye130 wrote:Changing it so you gift makes it feel so much more pay2win in my opinion.
if you are transferring the shop item for trades, the receiver would still have to carry the trading items physically in game anyways.
this is about gift. not trade.
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spectacle
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Re: Game Development: Coat of Many Colors

Post by spectacle »

Tonkyhonk wrote:
rye130 wrote:Changing it so you gift makes it feel so much more pay2win in my opinion.
if you are transferring the shop item for trades, the receiver would still have to carry the trading items physically in game anyways.
this is about gift. not trade.
Disposable alt travels to seller's village.
Buyer pays by transferring sub-token outside the game
Disposable alt picks up the trade goods and hearths home
Risk free trade!

(no risk of 3rd party ambushes at least, scams are still possible)
Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
-Commissioner Pravin Lal, "A Social History of Planet"
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Haba
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Re: Game Development: Coat of Many Colors

Post by Haba »

sabinati wrote:goatse banner
Please show me where in the image I posted "goatse" was visible.

For those who didn't see it, the banner I posted was a drawn recreation of the original goatse, placed on a tiny banner. There was no visible genitalia in the picture, as they were cropped out.

As formerly mentioned in the thread, the image itself was only barely recognizable to those who'd viewed goatse before. No minors could be harmed from this.

Therefore it seems that you are implying that the mere concept of "goatse" is deemed offensive as it may invoke negative feelings. Going in the same vein, you could argue that the skulls in the banners are even more offensive as they are common imaginary linked to multiple genocides and acts of cruelty.

Furthermore, more offensive than the ban itself, you post claiming that I posted goatse, when in fact I posted two alternative banners that I am personally torn in between: the goatse concept and the scheming jew concept. Yet your removed both images, leaving behind implication that I am merely a shitposter that posts goatse on the forums.

Sir, you'll be hearing from my lawyer.
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jorb
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Re: Game Development: Coat of Many Colors

Post by jorb »

This is not a moderation complaint thread. Moving on.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Tonkyhonk
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Re: Game Development: Coat of Many Colors

Post by Tonkyhonk »

spectacle wrote:Disposable alt travels to seller's village.
Buyer pays by transferring sub-token outside the game
Disposable alt picks up the trade goods and hearths home
Risk free trade!

(no risk of 3rd party ambushes at least, scams are still possible)
if you start talking about this, you do know that anything outside the game is possible.
you could at least have the transaction logs left on the site if in doubt of rmt actions.

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