1. combat improvements like target system that isn't jizz to see which ingame character you are attacking and switch targets easily
2. sooner you add all combat moves, sooner I know how to spec my character.
3. Siege systumz
4. Entirely new systems/content
5. Better creature AI - so can add stronger animals
6. User friendly shit like tooptips on everything
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banok
- Posts: 696
- Joined: Tue Jan 26, 2010 3:59 am
- Location: Homeless by choice
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Amanda44
- Posts: 6485
- Joined: Wed Sep 28, 2011 12:13 pm
Re: Which features should be focused by devs?
1. Trade systems ..... needed so badly, esp for hermits and currently it's too far and too risky to travel alone with goods for trading.
2. Furniture ..... sorry siege guys, lol, but more decor, builds and crafts.
3. Farming overhaul .....
4. Pathfinding ..... why is my char blind?
5. Cave lakes ..... I miss them, they were perfect for skinny-dipping -
Also, I need my sling back, I can't kill anything .... I've tried to copy overtyped and hazzors examples but I just keep getting ko'd by everything larger than a rabbit, it's no longer funny ....
Oh, and fishing, it takes too long now and it's boring, I used to like fishing.
2. Furniture ..... sorry siege guys, lol, but more decor, builds and crafts.
3. Farming overhaul .....
4. Pathfinding ..... why is my char blind?
5. Cave lakes ..... I miss them, they were perfect for skinny-dipping -
Also, I need my sling back, I can't kill anything .... I've tried to copy overtyped and hazzors examples but I just keep getting ko'd by everything larger than a rabbit, it's no longer funny ....
Oh, and fishing, it takes too long now and it's boring, I used to like fishing.
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Which features should be focused by devs?
UI improvement/streamlining the system, bug fixes, simple path finding.
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stickman
- Posts: 660
- Joined: Sat Nov 21, 2009 12:40 am
Re: Which features should be focused by devs?
1. fix terrible graphical issues (I have to reset pre-fragment lighting every 10 min or so) or any time I go in/out house
2. fix the random crashing
3. optimize performance... my computer should not be struggling with haven
4. fix the 2 min login times specific charcters get (certain characters tke a VERY long time go log in, maybe its got to do with what they wear).
I don't think you realize how many new people are getting turned away from trying this game because of the above.
2. fix the random crashing
3. optimize performance... my computer should not be struggling with haven
4. fix the 2 min login times specific charcters get (certain characters tke a VERY long time go log in, maybe its got to do with what they wear).
I don't think you realize how many new people are getting turned away from trying this game because of the above.
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
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Yksare
- Posts: 31
- Joined: Thu Aug 22, 2013 7:10 am
Re: Which features should be focused by devs?
1. Hearth Magic stuff.
2. Furniture. Buildings.
3. Berry storage.
4. Usage for all that cool and different trees and bushes.
5. Clothes with bonuses to peacefull stats and abilities.
2. Furniture. Buildings.
3. Berry storage.
4. Usage for all that cool and different trees and bushes.
5. Clothes with bonuses to peacefull stats and abilities.
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nekomarisa
- Posts: 43
- Joined: Fri Aug 28, 2015 11:43 pm
Re: Which features should be focused by devs?
More things to do.
Some global trade mechanic.
Some global trade mechanic.
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rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: Which features should be focused by devs?
More interesting things to do endgame besides quality grind or kill people.
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maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
Re: Which features should be focused by devs?
this...i finally I agree with you on something.rye130 wrote:More interesting things to do endgame besides quality grind or kill people.
Administrator of CoS
game ideas
game ideas
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Potjeh
- Posts: 11824
- Joined: Fri May 29, 2009 4:03 pm
Re: Which features should be focused by devs?
Reimplement barter stalls plox, but make them work over walls for trade but not theft.




