Avu wrote:Just let us take a full damn pile.
Please.
I'm still finding it easier to just grab a load of dirt with my inventory and port.
Avu wrote:Just let us take a full damn pile.
jorb wrote:In the Pipe
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We are more or less resolved to change quality tracking to floating-point to fix the issue of constant rounding down when mixing substances and whatnot. Hopefully we can get to this next week.
We are more or less resolved to change quality tracking to floating-point to fix the issue of constant rounding down when mixing substances and whatnot. Hopefully we can get to this next week.
bdew wrote:Thanks for implementing the wheelbarrow, but taking 4 hardened leather makes no sense in either game design (it's the most useful when starting a new character or at a new location, and it's not THAT op) or realism (it's a scaled down cart ffs, which requires only boards and blocks).
chrisrock wrote:bdew wrote:Thanks for implementing the wheelbarrow, but taking 4 hardened leather makes no sense in either game design (it's the most useful when starting a new character or at a new location, and it's not THAT op) or realism (it's a scaled down cart ffs, which requires only boards and blocks).
second that.
and it can only hold 40 units of anything, from what i heard?
AAlex wrote:Please.
I'm still finding it easier to just grab a load of dirt with my inventory and port.
jorb wrote:Can now eat Beef raw as in Legacy Haven.