Foragable eggs

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Jackwolf
Posts: 914
Joined: Sat Feb 12, 2011 5:56 am

Re: Foragable eggs

Post by Jackwolf »

Stop being angsty for not being a paid player, it's gotten old fast. I'm a nonpaying player and my outpost is doing fine.
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
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Vigilance
Posts: 3561
Joined: Fri May 21, 2010 9:30 pm
Location: fog of irrelevancy

Re: Foragable eggs

Post by Vigilance »

Redlaw wrote:being a payed player needs to have its advantages. Why should nonpaying players get a taste of anything?
This forum has an abundance of idiots.
Jackwolf wrote:I'm a nonpaying player and my outpost is doing fine.
You mean you're a free trial player? Because 7 hours a week is inadequate to do anything meaningful.

As for the thread, I think this would be a Nice Thing. It'd also be nice to be able to forage eggs as opposed to being timer-locked if you run out of eggs while baking.
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Jackwolf
Posts: 914
Joined: Sat Feb 12, 2011 5:56 am

Re: Foragable eggs

Post by Jackwolf »

I have an abundance of cast iron, a decent silk production (decent being product, not great quality), as well as a small farm of most every crop. Pretty adequate in my eyes. The only thing I'm lacking is a tree farm which will be in the next week or two.

Back on topic, yeah, seems like a great idea.
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17

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