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Sevenless
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Rennet seems to ignores water quality
Another one of those "Is it a bug or a balance fix?" type things, but anyway. V8 vinegar, V9 maw, V17 cauldron, V50 water gives V13 rennet. It seems like the water quality is completely ignored. Since (to my knowledge) all other active boil items incorporate water quality into their formula this seems like a bug.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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jorb
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Re: Rennet seems to ignores water quality
Will look at it.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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jorb
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Re: Rennet seems to ignores water quality
The weight for the cauldron in recipes like this is only 1/4, and that is the average of the water and the cauldron. Working as intended.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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lachlaan
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Re: Rennet seems to ignores water quality
What's the weight of the cauldron tho vs the water itself? Because if it were half each you'd still get 14 bit rennet even if both maw and vinegar were bit 8 and the average of cauldron and water rounded down to 33.
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jorb
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Re: Rennet seems to ignores water quality
That is actually odd, yeah. It should have been 14 if the numbers were as reported, and that is also what we get when testing this.lachlaan wrote:What's the weight of the cauldron tho vs the water itself? Because if it were half each you'd still get 14 bit rennet even if both maw and vinegar were bit 8 and the average of cauldron and water rounded down to 33.
Could perhaps be this problem. If so it is unclear what causes it.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Granger
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Re: Rennet seems to ignores water quality
In that thread you sayjorb wrote:Could perhaps be this problem. If so it is unclear what causes it.
Why does Loftar use floating point anyway instead of an integer (using the LSBits as fraction)?jorb wrote:I think we can basically confirm this bug, and we suspect that it may be due to floating point rounding errors, somehow.
Or why round on every item added, instead of cumulating all quality points and doing a single divide+round at the end?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020