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Tacheron
- Posts: 837
- Joined: Fri Apr 16, 2010 12:11 pm
Making rope in wilderness
I miss being able to make rope in the wilderness, felt pretty useful getting that one rope back from random strings I'd forage. Can we have a recipe for rope to make in the wild? Maybe it would take a bit more string since it's not as efficient as using a rope walk.
This is not a test of power
This is not a game to be lost or won
Let justice be done
This is not a game to be lost or won
Let justice be done
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Making rope in wilderness
The reason for the rope walk was at least partly that I wasn't too fond of that.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: Making rope in wilderness
Could the string cost of rope be reduced slightly to help balance out the inconvenience of having to use a rope walk?jorb wrote:The reason for the rope walk was at least partly that I wasn't too fond of that.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Making rope in wilderness
That would be nice.
The current amount dosn't limit the quantities of rope we can make (the flax field is just made bigger), only increases the tedium to do it.
The current amount dosn't limit the quantities of rope we can make (the flax field is just made bigger), only increases the tedium to do it.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Tacheron
- Posts: 837
- Joined: Fri Apr 16, 2010 12:11 pm
Re: Making rope in wilderness
What was your issue with that?jorb wrote:The reason for the rope walk was at least partly that I wasn't too fond of that.
If we're talking about realism, rope can be made without the rope walk. If it's the ease of making it in the wild that doesn't sit well with you, add more time to the making of one. I'd still take the time to make one on my trips out when I can't find something better to forage.
This is not a test of power
This is not a game to be lost or won
Let justice be done
This is not a game to be lost or won
Let justice be done
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Making rope in wilderness
Just seemed odd. Sure, you can twin rope by hand, but it takes a bunch of time, and we don't really have a good way of pricing that.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Tacheron
- Posts: 837
- Joined: Fri Apr 16, 2010 12:11 pm
Re: Making rope in wilderness
Make it last as the timer on making cloth on a loom. Should be annoying enough 
This is not a test of power
This is not a game to be lost or won
Let justice be done
This is not a game to be lost or won
Let justice be done
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Making rope in wilderness
Over 1200 days later we have a state of the game where actions that require high amounts of stamina are discouraged as they destroy the hunger multiplier.jorb wrote:Just seemed odd. Sure, you can twin rope by hand, but it takes a bunch of time, and we don't really have a good way of pricing that.
As there is now a good way of pricing that: time to allow us to do it.
If that wouldn't be enough it could simply reduce the quality, as not using a potters wheel does.
Let us hand-twin rope in the field, please.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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yozzik111
- Posts: 259
- Joined: Thu Dec 22, 2011 10:30 am
Re: Making rope in wilderness
What if ropewalk can work as potter's wheel? You can craft a rope in the wilderness, but it's quality will be low.
Also, as another point, rope made on the ropewalk can be made with less strings.
Also, as another point, rope made on the ropewalk can be made with less strings.
Yormungandr, gurbibal master, drunken hunter, the thief of Constantinopol, he who never died of man`s hand, son of Severin, grandson of Yozz, Yozzik, Wengdalf. Also an owl who's watching.
P.S. More nice hats please!
P.S. More nice hats please!
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Hrenli
- Posts: 1169
- Joined: Mon Mar 21, 2016 1:39 pm
Re: Making rope in wilderness
Am I missing something or what is the actual use case for it? Sudden sprucecap's urge to leash an animal without thinking it in advance and leaving rope at the base? Or to let a regular character use one more belt slot for water instead of the rope? 
Too old to rock-n-roll, too young to die.