Game Development: Leniency Central

Announcements about major changes in Haven & Hearth.
User avatar
Granny
Posts: 299
Joined: Thu Sep 13, 2012 7:17 pm

Re: Game Development: Leniency Central

Post by Granny »

Lots of fixes for things I had on my "most annoying thing" list. My gaming life became less harsh, thanks!

Especially this little one:
Seed piles of varying qualities no longer mix automatically when harvesting.
will save me so much hassle and frustration. Yay.
User avatar
Potjeh
Posts: 11825
Joined: Fri May 29, 2009 4:03 pm

Re: Game Development: Leniency Central

Post by Potjeh »

jorb wrote: [*] Fixed a problem with shield equipping poorly.
Best update :D
Image Bottleneck
User avatar
CaptainMidget
Posts: 575
Joined: Mon Aug 08, 2011 4:54 am

Re: Game Development: Leniency Central

Post by CaptainMidget »

Granny wrote:Lots of fixes for things I had on my "most annoying thing" list. My gaming life became less harsh, thanks!

Especially this little one:
Seed piles of varying qualities no longer mix automatically when harvesting.
will save me so much hassle and frustration. Yay.
This made me so happy.
Except I mixed 15 Q16 ESS seeds with 40 Q17 ESS seeds and it came out at 16.7 ESS but for some reason increased the VIT by .7? Seeds were exact same QL except the essence. Im very OCD about mah seedlings.
Tetro
Posts: 7
Joined: Mon May 16, 2011 1:44 pm

Re: Game Development: Leniency Central

Post by Tetro »

Worm-Eaten Apple
http://scr.hu/114j/4imzn
User avatar
bmjclark
Posts: 4053
Joined: Thu Jan 27, 2011 6:40 am
Location: Ontario, Canada

Re: Game Development: Leniency Central

Post by bmjclark »

They have a 12 hour study time it seems. Pretty good curio.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
User avatar
CaptainMidget
Posts: 575
Joined: Mon Aug 08, 2011 4:54 am

Re: Game Development: Leniency Central

Post by CaptainMidget »

bmjclark wrote:They have a 12 hour study time it seems. Pretty good curio.
Hows it obtained?
User avatar
Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: Game Development: Leniency Central

Post by Granger »

Good Update with important fixes.

Now, please, Xsolla next. Or should we crowd-mail them to get their shit together to finally enable your account?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
Sarge
Posts: 2059
Joined: Fri Oct 09, 2009 3:41 am

Re: Game Development: Leniency Central

Post by Sarge »

Well, this is a good one, thank you.
factnfiction101 wrote:^I agree with this guy.
lachlaan
Posts: 488
Joined: Sat Apr 06, 2013 9:32 pm

Re: Game Development: Leniency Central

Post by lachlaan »

Granger wrote:Good Update with important fixes.

Now, please, Xsolla next. Or should we crowd-mail them to get their shit together to finally enable your account?
I already have. Their delay is getting ridiculous to be honest. If we had any better options by this point I might've urged jorbtar to be careful working with such unprofessional people.
User avatar
bmjclark
Posts: 4053
Joined: Thu Jan 27, 2011 6:40 am
Location: Ontario, Canada

Re: Game Development: Leniency Central

Post by bmjclark »

CaptainMidget wrote:
bmjclark wrote:They have a 12 hour study time it seems. Pretty good curio.
Hows it obtained?
You get them randomly when picking apples. I got one from my first apple.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.

Return to “Announcements”