Lemons and honey, garnishes and sauces

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
theTrav
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

Lemons and honey, garnishes and sauces

Post by theTrav »

Lemons from lemon trees for fish.

Generally I should be able to add honey to any meal to make it sweeter. Other garnishes and sauces are desirable.
User avatar
Peter
Posts: 1491
Joined: Thu Jun 04, 2009 3:36 am

Re: Lemons and honey, garnishes and sauces

Post by Peter »

I think a higher priority would be making it possible to eat a sane amount and variety without permanently crippling your character.

Once meals with interesting details become useful, then we'll have something to garnish.
Surprise.
User avatar
sabinati
Posts: 15527
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Lemons and honey, garnishes and sauces

Post by sabinati »

hmm what about vinegar
minck1
Posts: 100
Joined: Mon Feb 01, 2010 3:26 am

Re: Lemons and honey, garnishes and sauces

Post by minck1 »

Salt. Another use for mining and all the empty caves. With it you get dried meats and jerkies that last a long time (lots of hunger points).
User avatar
Potjeh
Posts: 11825
Joined: Fri May 29, 2009 4:03 pm

Re: Lemons and honey, garnishes and sauces

Post by Potjeh »

Like I said before, I want some sauerkraut and mustard with my DDDs.
Image Bottleneck
scourage
Posts: 38
Joined: Fri Jan 15, 2010 10:34 pm

Re: Lemons and honey, garnishes and sauces

Post by scourage »

Peter wrote:I think a higher priority would be making it possible to eat a sane amount and variety without permanently crippling your character.

Once meals with interesting details become useful, then we'll have something to garnish.
Food should be about replenishing hunger, gaining buffs and maybe even for rp.

Or they could replace the universal fep bar and give each stat its own fep bar. So if you eat str food it adds points to your str bar. If you then eat some int food it add is to a different int bar. If you want to raise str exclusively then nothign is stopping you from only eating str food, but you also get the chance to fill up on whatever you have available when you are hungry without ruining your str fep progression.

Instead of getting black fep foods that would give black fep should instead lower the ammount of points you have in all stats by however much black fep you would get. So lets say you eat something that gives you 4 black fep and your str bar has 0 progress into the next skillpoint, it would cause your str to be reduced by 1 level with a full bar -4. So you would need to eat another +4 fep str food to get back.

Return to “Critique & Ideas”