I'd go as far as saying that 56 would be an ideal number for all stockpiles, but I do enjoy bigger soil stockpiles, so I won't
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Tacheron
- Posts: 837
- Joined: Fri Apr 16, 2010 12:11 pm
Please increase farming stockpile size to 56
Please make the farming produce (carrots, beets etc.) stockpiles bigger. Ideally 56, so we can put a full inventory (2 tsacks and merch robe) of produce into one stockpile and continue collecting the vegetables from the floor. Would help a lot, especially since wheelbarrows can now take entire stockpiles and put them into troughs.
I'd go as far as saying that 56 would be an ideal number for all stockpiles, but I do enjoy bigger soil stockpiles, so I won't
I'd go as far as saying that 56 would be an ideal number for all stockpiles, but I do enjoy bigger soil stockpiles, so I won't
This is not a test of power
This is not a game to be lost or won
Let justice be done
This is not a game to be lost or won
Let justice be done
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Redlaw
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Re: Please increase farming stockpile size to 56
why should they, maby they should make them less? they do seem fine to me a they are, thw wheel barrel change I might not feel for a month or so (vs much longer). But so what i spend 10_ hours making food off them stock piles as they are, no worries. relax, feel the chill of the game man. ts either that or threw enough cahs at the devs they cant ignore you, good luck at that hehe.
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ApocalypsePlease
- Posts: 1164
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Re: Please increase farming stockpile size to 56
I think this is reasonable, maybe 56 is too much but more than 35 wouldn't hurt 
I can't find a point to your postRedlaw wrote:why should they, maby they should make them less? they do seem fine to me a they are, thw wheel barrel change I might not feel for a month or so (vs much longer). But so what i spend 10_ hours making food off them stock piles as they are, no worries. relax, feel the chill of the game man. ts either that or threw enough cahs at the devs they cant ignore you, good luck at that hehe.
Inactive
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Tacheron
- Posts: 837
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Re: Please increase farming stockpile size to 56
Probably post count increase...ApocalypsePlease wrote:I can't find a point to your postRedlaw wrote:why should they, maby they should make them less? they do seem fine to me a they are, thw wheel barrel change I might not feel for a month or so (vs much longer). But so what i spend 10_ hours making food off them stock piles as they are, no worries. relax, feel the chill of the game man. ts either that or threw enough cahs at the devs they cant ignore you, good luck at that hehe.
This is not a test of power
This is not a game to be lost or won
Let justice be done
This is not a game to be lost or won
Let justice be done
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sabinati
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Re: Please increase farming stockpile size to 56
why not 70? dream big, OP
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Glorthan
- Posts: 1099
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Re: Please increase farming stockpile size to 56
The point? P2P whine. Literally 90+% of their posts make equally little sense and are chock-a-block full of it, although granted it's a little more restrained in this one.ApocalypsePlease wrote:I can't find a point to your post
Subtle complaint about gametime, this poster constantly complains about weekly free hours being inadequate. Excusable on it's own perhaps.Redlaw wrote:But so what i spend 10_ hours making food
Strong undercurrent of "devs have sold out" or similar.Redlaw wrote:...threw enough cahs (cash) at the devs they cant ignore you
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CaptainMidget
- Posts: 575
- Joined: Mon Aug 08, 2011 4:54 am
Re: Please increase farming stockpile size to 56
Whilst Redlaw is very annoying, the current farm stockpiles for some items seem rather low when others seem exceptionally high. We can stockpile only but 35 beets/carrots etc, which we obviously get a lot of, compared to straw which is at 250 that you only get 1 per tile of.Glorthan wrote:The point? P2P whine. Literally 90+% of their posts make equally little sense and are chock-a-block full of it, although granted it's a little more restrained in this one.ApocalypsePlease wrote:I can't find a point to your post
Subtle complaint about gametime, this poster constantly complains about weekly free hours being inadequate. Excusable on it's own perhaps.Redlaw wrote:But so what i spend 10_ hours making foodStrong undercurrent of "devs have sold out" or similar.Redlaw wrote:...threw enough cahs (cash) at the devs they cant ignore you
What im trying to say is, stockpiling food items that you get 3xTile worth is 35 whilst Non-food items @ 1xTile is 250. Maybe something the devs can contemplate on. Maybe a very small buff would be quite nice, if anything.
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Asgaroth22
- Posts: 625
- Joined: Mon Jan 09, 2012 8:08 pm
Re: Please increase farming stockpile size to 56
Now they're going to reduce all stockpiles' capacity to 10. Thanks.CaptainMidget wrote: Whilst Redlaw is very annoying, the current farm stockpiles for some items seem rather low when others seem exceptionally high. We can stockpile only but 35 beets/carrots etc, which we obviously get a lot of, compared to straw which is at 250 that you only get 1 per tile of.
What im trying to say is, stockpiling food items that you get 3xTile worth is 35 whilst Non-food items @ 1xTile is 250. Maybe something the devs can contemplate on. Maybe a very small buff would be quite nice, if anything.
Anyway, I don't think stockpiles are supposed to displace regular containers. They're very useful for leaves and straw, for the rest I prefer to use containers, as I can see the quality then.
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Tacheron
- Posts: 837
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Re: Please increase farming stockpile size to 56
I am trying to minimize the amount of pointless clicking. I mean - I AM going to empty my entire inventory into a stockpile and then use a wheelbarrow to put said stockpile into a trough. What's the point in making me click twice? A cupboard would still be preferable for storage and I'd still have to use a few for sorting out the quality with big fields.
This is not a test of power
This is not a game to be lost or won
Let justice be done
This is not a game to be lost or won
Let justice be done
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Drevar
- Posts: 201
- Joined: Mon Aug 16, 2010 9:38 pm
Re: Please increase farming stockpile size to 56
What's more, you can use the quality sorting feature on custom clients to pull high, or pull low first from containers..rather than play stack games with stockpiles trying to get to the quality items you know are at the bottom of the damned pile.