The server wasnt online long enough for a full smelter run i think?loftar wrote:Because people will have already used dug-out coal to burn bricks and built smelters of it or whatnot. The problem is not isolated to ore.DeadlyPencil wrote:I don't understand why they cant do selective nuking. in a previous world they nuked all branch construction signs once I think.
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warrri
- Posts: 1033
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Re: Game Development: Cuck-Hombre
The world I love The tears I drop To be part of The wave can't stop
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
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Chiprel2
- Posts: 125
- Joined: Sun Nov 17, 2013 5:28 am
Re: Game Development: Cuck-Hombre
Thanks. I won't feel like mvp just for being around when patch hit. Good choice.jorb wrote:Apologies!
- Baseline metal qualities will be high for the remainder of this world. Who knows, this might even be fun.
- This world has entered a more distinct experiment phase.
- We will be taking backups before any future patches.
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stickman
- Posts: 660
- Joined: Sat Nov 21, 2009 12:40 am
Re: Game Development: Cuck-Hombre
so because people were not wanting a 3 day rollback we have just invalided MONTHS of work instead? everything we have mined this world is now completely useless.
every animal skin I have collected is useless because I can now make much higher with a new axe.
IMO we have traded 3 days for MONTHS.
maybe I should not subscribe and wait till next world?
every animal skin I have collected is useless because I can now make much higher with a new axe.
IMO we have traded 3 days for MONTHS.
maybe I should not subscribe and wait till next world?
Last edited by stickman on Thu Nov 05, 2015 4:20 am, edited 1 time in total.
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loftar
- Posts: 9096
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- Location: Your character database
Re: Game Development: Cuck-Hombre
You don't need very long to burn bricks.warrri wrote:The server wasnt online long enough for a full smelter run i think?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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dchow003
- Posts: 4
- Joined: Wed Nov 04, 2015 12:39 am
Re: Game Development: Cuck-Hombre
i support this!jorb wrote:Ok, so there seems to be at least some consensus.
We cannot nuke selectively. We have attempted this in the past, and it doesn't work.
A rollback is a lot of work for us, and not fun for anyone involved.
The adjusted formula is probably better as such, but a bit unfair.
The old formula is somewhat crazy, but it's a level playing field.
Given all of that we have decided to simply revert to the first, higher baseline quality, formula. This means the following
I would encourage you all to see the divine comedy in this.
- Baseline metal qualities will be high for the remainder of this world. Who knows, this might even be fun.
- This world has entered a more distinct experiment phase.
- We will be taking backups before any future patches.
I am very excited to see how this turns out!
Apologies!
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CMDR_Salient
- Posts: 47
- Joined: Fri Aug 28, 2015 5:54 pm
Re: Game Development: Cuck-Hombre
so wipe all coal, bricks and ore.
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AAlex
- Posts: 1377
- Joined: Wed Dec 15, 2010 2:27 pm
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Reyajh
- Posts: 271
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Re: Game Development: Cuck-Hombre
Excellent decision..
Love it!!! Ahaahaaa
.....Ahh Can we get back to playing now 
Love it!!! Ahaahaaa
Last edited by Reyajh on Thu Nov 05, 2015 4:21 am, edited 1 time in total.
Just my .O2... Taste, drink.., like/hate...
Jorb: "Oh, don't you worry. We're gonna take care of the pepper situation!"![Trollface ¦]](./images/smilies/troll.gif)
Jorb: "Oh, don't you worry. We're gonna take care of the pepper situation!"
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DaniAngione
- Posts: 1791
- Joined: Sun Dec 18, 2011 12:22 am
- Location: The Hearthlands
Re: Game Development: Cuck-Hombre
Well, then... if this is how things will go, someone must create the Order of Fairness:
The mission of the Order will be to destroy every uber static object in the world and collect and store away every uber weapon/armor/bars/etc. Once all the legendary items granted by the Godly mistake of November is collected, it shall all be thrown into the depths of the Dark Lake, restoring the balance of the world.
Please, someone do that!
The mission of the Order will be to destroy every uber static object in the world and collect and store away every uber weapon/armor/bars/etc. Once all the legendary items granted by the Godly mistake of November is collected, it shall all be thrown into the depths of the Dark Lake, restoring the balance of the world.
Please, someone do that!
W16 ???
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Game Development: Cuck-Hombre
There was time, but not so much that it would be game breaking.loftar wrote:Because people will have already used dug-out coal to burn bricks and built smelters of it or whatnot. The problem is not isolated to ore.
So might I suggest the following bad idea.
Option three and four: Nuke all ore, coal, stones, stone axes
If you managed to make any branches or bars, that's the option three part. With the adjusted formula people can use their pickaxes to mine what will likely be better quality ore and/or coal than what they already have. I might suggest nuking bricks as well but players like to store a lot of those so if someone really did manage to burn some, option three again. Don't think there was enough time to make much of anything though.