Game Development: Cuck-Hombre

Announcements about major changes in Haven & Hearth.
iakobian
Posts: 2
Joined: Fri May 16, 2014 6:53 am

Re: Game Development: Cuck-Hombre

Post by iakobian »

In our cave on the first level the quality of the ore is still 10. :shock: In addition, it became twice as difficult to mine it (pickaxe). :cry:
Ukhata
Posts: 712
Joined: Wed Jan 29, 2014 9:20 am

Re: Game Development: Cuck-Hombre

Post by Ukhata »

same here
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Tonkyhonk
Posts: 4501
Joined: Fri Sep 10, 2010 6:43 am

Re: Game Development: Cuck-Hombre

Post by Tonkyhonk »

Undefined wrote:This "experimental" fuck up pushes everyone to late-game far quicker and breaks what little enjoyment late-game provided in one fell swoop, it so negatively influences the game that I can't even express it entirely.
the late game grind starts when what you craft hits the quality ceiling of natural resources. this is just the ceiling pushed higher than what we are used to. i think it would be fun to find out if the conventional quality ceilings were really the only range to allow us to have fun with or not. we can all speculate whats gonna happen, and i think itd be better to save your "i told you" or "i knew it" phrase till later.
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bmjclark
Posts: 4053
Joined: Thu Jan 27, 2011 6:40 am
Location: Ontario, Canada

Re: Game Development: Cuck-Hombre

Post by bmjclark »

The biggest effect this has is that black coal is far higher quality than fuel from trees will be for the foreseeable future, and probably will always be better than the fuel trees can make in tar kilns. It's really strange, but it's different and interesting and will be fun to play with :P
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Pupsi
Posts: 550
Joined: Mon Jun 06, 2011 4:31 am
Location: heheh

Re: Game Development: Cuck-Hombre

Post by Pupsi »

Can you give ability to feed animals with SUPER HQ STONES AND METALZ??
I HATE THIS UPDATE
Wipe please
w5 Hermit>Road Ville>Horde>RQ
w6 The Sparta
w7 Isla de la tortuga>A.D>CookieVille (not sure if it was w7 or w6)
w8 Amish Paradise
w9 Amish Paradise
w10 Amish Paradise > Maid Cafe (until april 2017)
w11 Funcy Huts
w12 :P
Lorefin
Posts: 132
Joined: Sun Sep 04, 2011 3:14 pm

Re: Game Development: Cuck-Hombre

Post by Lorefin »

THERE ARE FEW OPTIONS IMO


1. Reduce effectiveness of ores by 2x. I mean q 10 works as q 5, q 100 as q 50. Nothing game breaking, q 50 ores. Better than q 100. Destroy all q50+ iron related items like tools, ores and stuff.
3. Rollback is a horrible idea imo. Too late.
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CaptainMidget
Posts: 575
Joined: Mon Aug 08, 2011 4:54 am

Re: Game Development: Cuck-Hombre

Post by CaptainMidget »

Lorefin wrote:THERE ARE FEW OPTIONS IMO


1. Reduce effectiveness of ores by 2x. I mean q 10 works as q 5, q 100 as q 50. Nothing game breaking, q 50 ores. Better than q 100. Destroy all q50+ iron related items like tools, ores and stuff.
3. Rollback is a horrible idea imo. Too late.
How did you get from option 1 to option 3? I demand to know what option 2 is!
Drevar
Posts: 201
Joined: Mon Aug 16, 2010 9:38 pm

Re: Game Development: Cuck-Hombre

Post by Drevar »

Pretty much got the RNG fuck-over...again. My ore with the uber formula is a whopping 10/10/22...yay me!

Debating whether to bother continuing to play.
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spectacle
Posts: 950
Joined: Wed Nov 11, 2009 11:16 am
Location: Planet

Re: Game Development: Cuck-Hombre

Post by spectacle »

Drevar wrote:Pretty much got the RNG fuck-over...again. My ore with the uber formula is a whopping 10/10/22...yay me!

Debating whether to bother continuing to play.
With that attitude you won't get anywhere in this game. Go prospect! There's plenty of good ore to be found, and mining is easy now.
Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
-Commissioner Pravin Lal, "A Social History of Planet"
Lorefin
Posts: 132
Joined: Sun Sep 04, 2011 3:14 pm

Re: Game Development: Cuck-Hombre

Post by Lorefin »

CaptainMidget wrote: How did you get from option 1 to option 3? I demand to know what option 2 is!

there was no option 2

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