Introducing more craftable curios in different roles

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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maze
Posts: 2819
Joined: Sat Mar 27, 2010 3:15 am
Location: Canada

Re: Introducing more craftable curios in different roles

Post by maze »

banok wrote:
bmjclark wrote:Please bring shewbread back.
Pls I havent been arsed to craft/study anything for days. Daily grind just got too tiring. can I pls just have ALOT more big slow curios, I dont care if lp rates are trash but playing the game cant be a job for everyone.
+1
It really is getting tireing to keep making curios over and over and over....I know a few villages that a crumbling cuz the hunting arnt making as much seerbones anymore.
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CaptainMidget
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Joined: Mon Aug 08, 2011 4:54 am

Re: Introducing more craftable curios in different roles

Post by CaptainMidget »

I'd love to see a bit more variety, some of the non-crafted type aswell.

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