Pathfinding

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Grable
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Pathfinding

Post by Grable »

they don't think it be important but it do

I mean animals have it, so why not we? I'm getting tired of getting stuck on things and having to click so much to move.
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jorb
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Re: Pathfinding

Post by jorb »

A couple of different reasons. I've asked loftar to make an authoritative post on it.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Zeler
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Re: Pathfinding

Post by Zeler »

Honestly, if we ever get pathfinding for players, it should be automatically disabled during combat.
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boshaw
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Re: Pathfinding

Post by boshaw »

Zeler wrote:Honestly, if we ever get pathfinding for players, it should be automatically disabled during combat.
You can do pathfinding now on the client and they can't disable that. I would hope that if loftar decides to do this he'd do it client side anyway.
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Sevenless
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Re: Pathfinding

Post by Sevenless »

boshaw wrote:
Zeler wrote:Honestly, if we ever get pathfinding for players, it should be automatically disabled during combat.
You can do pathfinding now on the client and they can't disable that. I would hope that if loftar decides to do this he'd do it client side anyway.
Even if he doesn't do it client side, someone can. Pathfinding is going to exist, the question is who it'll come from at this point.
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Sevenless: it is life

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Grable
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Re: Pathfinding

Post by Grable »

jorb wrote:A couple of different reasons. I've asked loftar to make an authoritative post on it.
Thank you
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dageir
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Re: Pathfinding

Post by dageir »

Will enabling player pathfinding make botting easier?
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