Drinking horn doesn't use smithing for softcap

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Tacheron
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Drinking horn doesn't use smithing for softcap

Post by Tacheron »

The making of a drinking horn uses dexterity and survival for it's softcap but requires the use of an anvil. Should use smithing, maye instead of survival right? Probably leftover from legacy.
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jorb
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Re: Drinking horn doesn't use smithing for softcap

Post by jorb »

The horn is more central to the craft than the metal. Working as intended.
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Tacheron
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Re: Drinking horn doesn't use smithing for softcap

Post by Tacheron »

Agreed it's more central, but you should probably add smithing to the softcap or remove the anvil component. Otherwise it's not consistent with other crafting.
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MagicManICT
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Re: Drinking horn doesn't use smithing for softcap

Post by MagicManICT »

Yeah... the little metal stand and cap require you to hammer a bit of metal, so smithing should factor into just like boards and blocks factor into a meat grinder.

or not. It really doesn't matter to me. I'm just arguing for some consistency in logic in the game. ;)
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maze
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Re: Drinking horn doesn't use smithing for softcap

Post by maze »

You gotta hammer that ring and put it on that horn somehow
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Sevenless
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Re: Drinking horn doesn't use smithing for softcap

Post by Sevenless »

Dex*Surv*Smith then? ¦]
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Tacheron
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Re: Drinking horn doesn't use smithing for softcap

Post by Tacheron »

Sevenless wrote:Dex*Surv*Smith then? ¦]
Yup, that's what it should be.
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Sever
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Re: Drinking horn doesn't use smithing for softcap

Post by Sever »

maze wrote:You gotta hammer that ring and put it on that horn somehow
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