I love the new village authority system, up to and including the claims. However it suffers under the same frailty as the old permissions system... Not enough options for groups.
Can we get more colors (like 64 of them to ensure there's always enough) or even better a way to create and name groups? That would be awesome.
Also -> Custom groups PER Cairn with an inheritance option to speed things along would be even better.
...
Child Cairns would work great for this. (Since they have a 30x30 limitation on size)
You place a Cairn, any fresh built cairn would be a 'parent cairn'.
You right click a cairn to get a 'child cairn' object, which you can place as a signpost and build a new cairn. (Maybe make the child object optional like sketches?). This causes two effects: It inherits all the groups and rights of the parent cairn, and makes all rights of this cairn tied to the parent. Change the parent, you change the child. You can also change the child independently if you want a slightly different set for a related cairn area.
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Custom Groups
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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maze
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- Location: Canada
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sabinati
- Posts: 15527
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Re: Custom Groups
You couldn't possibly need that many different groups.
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overtyped
- Posts: 3906
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Re: Custom Groups
well.. some raids I may or may not have participated in had enough people to require this. I am for more colors.sabinati wrote:You couldn't possibly need that many different groups.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
Re: Custom Groups
I would like to have groups as
-new farmers
-High #q farmers (x3)
-tree farmers
-miners/smiths
-Curio safe
-Leaders
-trade area
-cooks
But o/c T.U bigger and uses a guild system with guilds not sharing...so there like 4 miner guilds and I would like a claim for each...pclaims blah >.>
-new farmers
-High #q farmers (x3)
-tree farmers
-miners/smiths
-Curio safe
-Leaders
-trade area
-cooks
But o/c T.U bigger and uses a guild system with guilds not sharing...so there like 4 miner guilds and I would like a claim for each...pclaims blah >.>
Administrator of CoS
game ideas
game ideas
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Custom Groups
we're talking about groups for town permissions thoughovertyped wrote:well.. some raids I may or may not have participated in had enough people to require this. I am for more colors.sabinati wrote:You couldn't possibly need that many different groups.
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Custom Groups
can't you already do that with the existing government groupsmaze wrote:I would like to have groups as
-new farmers
-High #q farmers (x3)
-tree farmers
-miners/smiths
-Curio safe
-Leaders
-trade area
-cooks
But o/c T.U bigger and uses a guild system with guilds not sharing...so there like 4 miner guilds and I would like a claim for each...pclaims blah >.>
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Custom Groups
sabinati wrote:You couldn't possibly need that many different groups.
For fine-tuning? Yes. It is presently somewhat difficult to give multi-tier permissions to everyone in the village on a 'per industry area' basis.
I couldn't even begin to describe the entirety of what I need, but I know looking at the colors available it isn't feasible.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.