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Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Game Development: Dem Feels
The emotes in general interact really poorly with sacks.
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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Treetheater
- Posts: 44
- Joined: Wed Jul 14, 2010 6:57 am
Re: Game Development: Dem Feels
Anyone have the recipe for the boar spear? I don't seem to
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Dem Feels
Hmph. Derp. Rebooting.Treetheater wrote:Anyone have the recipe for the boar spear? I don't seem to
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Teacwr
- Posts: 87
- Joined: Mon Aug 03, 2015 8:07 pm
- Location: Western Siberia GMT+6
Re: Game Development: Dem Feels
Britney will be pleased!
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Dem Feels
Aware.maze wrote:Also jorb please remove items in hands when using emotes. no capes awarded to maze for finding this sillyness
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Dem Feels

Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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stya
- Posts: 1037
- Joined: Wed May 21, 2014 3:13 pm
Re: Game Development: Dem Feels
Remove items at least for "up yours", I had a shield and a sword, it ruined the emote 

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Chebermech
- Posts: 268
- Joined: Mon Apr 23, 2012 2:23 am
Re: Game Development: Dem Feels
is it just me, or do male models now have something wrong with the weighting on their legs? the skin now shows through the ranger boots
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LittleJohn
- Posts: 42
- Joined: Wed Jun 15, 2011 2:16 pm
Re: Game Development: Dem Feels
Jorb, tell me honestly, have you seen my ideas, and what do you think?LittleJohn wrote:Yeah, different types of weapons along with new maneuvers is a good idea.
Inspired, I decided to share with you some of my ideas.
Weapon parts :
Wooden Handle - for some weapons
3 block of wood
1 leather
Long Handle - for polearms
8 block of wood
3 leather
1 bone glue
Metal handle - for metal weapons
2 bar of hard metal
2 leather
Ideas for weapons :
Club - simple blunt weapon
6 block of wood
Wooden handle
Heavy, blunt
Mace - metal blunt weapon
3 bars of hard metal
Wooden handle
Heavy, blunt, metal
Long-bearded axe - advanced metal weapon
4 bar of wrought iron
1 bar of steel
Metal handle
Heavy, edged
Atgeir - viking polearm
4 bar of steel
2 bar of wrought rion
Long Handle
Polearm, metal, pierce
(sledgehammer should be weapon too as blunt )
Attack Maneuvers:
Smash his face.
Weight: Melee
Requires: heavy, blunt
Initiative points: 1 + 3
Type: sweeping
Damage: according to weapon
Grievous damage: 5%
Cooldown: 40-60
Gungnir Destiny (Gungnir - Old Norse "swaying one") spear of the god Odin.
Weight: Meele
Requires: polearm, metal, pierce
Initiative points: 4+2
Type: striking
Damage: According to weapon
Grievous damage: 30%
Cooldown: 60-80
Has always 50% chance to hit. When miss, Cooldown doubles.
Piercing Thrust
Weight: Meele
Requires: pierce
Initiative points: 2+2
Type: oppressive.
Damage: According to weapon
Grievous damage: 20%
Cooldown: ?
Ignore 25% of armor.
Blocks:
Shiny armor
Weight: ql of armor
Requires: iron armor
Initiative points : 0
Type:
Cooldown: ?
Duration: ?
You shall not hit.
Weight: meele * 1/2
Requires: two weapons
Initiative points: 4
Type: striking, oppressive.
Cooldown: ?
Duration: ?
Hmmmm, so now I looked at what I wrote, and I came to the conclusion that maybe it is too complicated for Hafen. It might be worth considering for simplification ...
Anyway, I have some idea, maybe something will come to mind me enough sense to write.![]()
What do you think about it? Feel free to comment and share your ideas!
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Dem Feels
Would love to, but there is unfortunately no support for removing items during temporary poses yet.stya wrote:Remove items at least for "up yours", I had a shield and a sword, it ruined the emote
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose