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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: family heirloom do nothing
In legacy it used to increase your Tradition slider.
With Current mechanics it could be possible that wearing it while dying would allow you to inherit some of the ancestor's Learning Points. Testing shouldn't be too hard, give it to expendable alt that has some LP and kill it with starvation to not lose the Heirloom.
With Current mechanics it could be possible that wearing it while dying would allow you to inherit some of the ancestor's Learning Points. Testing shouldn't be too hard, give it to expendable alt that has some LP and kill it with starvation to not lose the Heirloom.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: family heirloom do nothing
Aware.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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LittleJohn
- Posts: 42
- Joined: Wed Jun 15, 2011 2:16 pm
Re: family heirloom do nothing
Is the assumption family heirloom has nothing to give? Is its usefulness has not yet been added to the game / lack of ideas for usability?
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: family heirloom do nothing
The latter two. I only implemented the graphics when I was sitting down working off the list.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: family heirloom do nothing
Sometimes I dont understand why you implement stuff like wine, family heirlooms.
You made entire tree so we can make winebottles and stuff. But wine does nothing
You made entire tree so we can make winebottles and stuff. But wine does nothing

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Ukhata
- Posts: 712
- Joined: Wed Jan 29, 2014 9:20 am
Re: family heirloom do nothing
same with tobacco(which doesnt burn long enough) and hops!shubla wrote:Sometimes I dont understand why you implement stuff like wine, family heirlooms.
You made entire tree so we can make winebottles and stuff. But wine does nothing
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: family heirloom do nothing
Because they were in Legacy, of course. We just haven't gotten to the effects yet.shubla wrote:Sometimes I dont understand why you implement stuff like wine, family heirlooms.
You made entire tree so we can make winebottles and stuff. But wine does nothing
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: family heirloom do nothing
Willing to bet the started implementing wine, but then hadn't bothered getting around to wine effects yet, but needed the vinegar for cheese. They decided to shortcut the whole vinegar production by doing the stale grapejuice. Thus, we have wine, but no effects.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.